Alexander - The Burden of the Son (Savage) raid guide
Alexander - The Burden of the Son (Savage) source-backed raid guide: unlock facts, first-clear prep, local mechanic notes, and related wiki source links.
On This Page
- Raid (Savage) quick facts
- Before queueing
- Boss and mechanic notes
- Duty finder and rewards context
- Completion notes
- Verification boundary
Raid (Savage) quick facts
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- Category: Raid (savage)
- Difficulty: normal
- First Appearance: Patch 3.2, *Heavensward*
- Level: 60
- Item Level Requirement: 225
- Party Size: Full Party (8 players)
- Required Quest: A Refrain for the Undaunted
- Region: Dravania
Before queueing
Use the quick facts to check level, item level, party size, required quest, entrance, roulette, and time limit before queueing for Alexander - The Burden of the Son (Savage).
- Repair gear and meet the listed level/item-level requirements.
- Tell the party if it is your first clear.
- Use the local wiki link for exact duty facts and related articles.
Boss and mechanic notes
Alexander - The Burden of the Son (Savage) has local boss notes for: Phase 1 - Onslaughter, Phase 2 - Blaster, Brawler, Swindler, and Vortexer, Phase 3A - Brute Justice, Phase 3B - Trio 1, Phase 4 - Trio 2, Phase 5 - Winged Justice: Verdict, Phase 6 - The Finale. These notes are pulled from the local wiki and should be treated as source-backed prep unless separately marked as human-reviewed strategy.
- There is no cast bar for this attack, so players need to keep an eye out for the charging animation.
- The first player that enters each square will become tethered to the Regulator. If the tethered player dies or leaves their square, the Regulator explodes and wipes the party.
- The tethered players will be debuffed with Final Decree Nisi A or Final Decree Nisi B, matching their Regulator. This deals damage-over-time but allows the player to damage their Regulator.
- Unlike Burden of the Father, having both debuffs simultaneously is not fatal. The debuffs simply allow that player to damage the matching Regulator, which is Invincible to damage otherwise.
- If a DPS dies while the debuff is active, or the debuff is allowed to expire, the entire party is executed.
- When a player touches a Steam Gasket, it creates a small simple circle AoE that explodes after one second , dealing moderate damage to those inside.
- Steam Gaskets will do lethal damage to the specific player it is tethered to, and normal damage to anyone else.
- Steam Gaskets do increasing damage with every player inside their AoE. While an alone player will take ~1500 damage, three players sharing a Steam Gasket will each take ~9000 damage.
- Of note, while Mega Beam by itself is simple to dodge, this will be combined with other, much more restrictive attacks throughout the entire fight. Players will need to constantly be aware of this attack and be ready to move if it's pointed at them.
- The first major attack used in Phase 1 will be Execution, which will put a square in each of the four corners of the arena. One DPS should be assigned to each square and should attempt to destroy their Steam Regulators as fast as possible.
- During Execution, Onslaughter will cast Seed of the Sky followed by Megabeam. As the DPS cannot leave their squares until the Regulator is destroyed, they will have to carefully maneuver to dodge the AoEs in a very limited amount of space.
- Afterwards, Onslaughter will cast their first Perpetual Ray. The Vulnerability Up will result in the death of the main tank, so both tanks should use a large mitigation and the off-tank should Provoke during the initial cast.
- Healers should focus entirely on healing of off-tank, as they will be taking extreme amounts of damage while the previous tank only takes the initial hit.
- Alternatively, tanks can use an invulnerability to ignore the entire barrage.
Duty finder and rewards context
Use this section to decide whether the duty belongs in roulettes, high-end queues, mentor roulette, or repeat farming.
- Duty Finder: Savage Raids (Heavensward)
- Time Limit: 90 minutes
- Tomestones: 15 poetics
Completion notes
After your first clear, check whether the duty has mapping, clear, Blue Mage, loot, music, or collection reasons to return.
- Achievement: Sins of the Savage Son I
- Achievement: Sins of the Savage Son II
- Achievement: Sins of the Savage Son III
- Achievement: Mightier than Justice
- Music: Onslaughter / Robots: Metal
- Music: Brute Justice: Metal - Brute Justice Mode
Verification boundary
This page is generated from local TJPedia wiki data. It does not invent missing mechanics, NPC coordinates, loot tables, or current-party-finder strategies. High-end positioning and current-prog tactics still need human review before being labeled as a full strategy guide.
- Source-backed: duty facts, local boss notes, achievements, and music.
- Needs human review: exact high-end progression strategy.
- Use official patch notes for changed requirements or rewards.
Related on TJPedia
Sources
Auto-draft eligible, human review required for volatile guide updates.