Alphascape V4.0 raid guide
Alphascape V4.0 source-backed raid guide: unlock facts, first-clear prep, local mechanic notes, and related wiki source links.
On This Page
- Raid (Normal) quick facts
- Before queueing
- Boss and mechanic notes
- Duty finder and rewards context
- Completion notes
- Verification boundary
Raid (Normal) quick facts
Omega rallies from defeat, and reconfigures its form in a drastic effort to comprehend the incomprehensible. What manner of transformation has the machine undergone...? It seems that only complete destruction will free Omega-and Hydaelyn-from its relentless drive to evolve.
- Category: Raid (normal)
- Difficulty: normal
- First Appearance: Patch 4.4, *Stormblood*
- Level: 70
- Item Level Requirement: 355
- Party Size: Full Party (8 players)
- Required Quest: In the End, There Is Omega
- Entrance: The Interdimensional Rift
- Region: Gyr Abania
Before queueing
Use the quick facts to check level, item level, party size, required quest, entrance, roulette, and time limit before queueing for Alphascape V4.0.
- Repair gear and meet the listed level/item-level requirements.
- Tell the party if it is your first clear.
- Use the local wiki link for exact duty facts and related articles.
Boss and mechanic notes
Alphascape V4.0 has local boss notes for: Omega-M & Omega-F. These notes are pulled from the local wiki and should be treated as source-backed prep unless separately marked as human-reviewed strategy.
- Solar Ray - a vicious tank-buster against Omega-M's primary target that also deals damage in a small area around the victim. As a result, all non-tanks should make sure that they are not standing anywhere near the main tank during Solar Ray.
- Program Alpha - spawns multiple AoE circles beneath random players, followed by one random player being targeted with a stack-up marker. All players must spread out to avoid the AoE circles, then move towards the stack-up marker to soak the damage. During the stack-up marker, Omega-M will cast Efficient Bladework, a large point-blank AoE at a random location on the platform.
- Efficient Bladework - causes Omega-M to dash to a random location on the platform and begin charging a point-blank AoE attack, telegraphed by a large AoE circle. Efficient Bladework will take place sometime during the stack-up marker of Program Alpha, thus players may need to reposition themselves accordingly to soak the stack-up marker without being cleaved by the point-blank AoE.
- Subject Simulation - causes Omega-M to reconfigure themselves into Omega-F (or vice versa). After morphing into Omega-F, all players will be hit with an unavoidable knockback in the form of Discharger. Due to this mechanic, players must position themselves close to Omega so the follow-up knockback doesn't punt them off the platform.
- Optimized Fire III - spawns AoE circles on four random players. Simultaneously, Omega-F will also cast Optimized Blizzard III, forcing players to dodge both mechanics at the same time.
- Optimized Blizzard III - creates two straight-line AoE's that form a cross-shape (+) on the platform. All players must avoid the straight-line AoE's whilst also avoiding players marked with the AoE circles from Optimized Fire III.
- Laser Shower - bombards the arena with unavoidable raid-wide damage.
- Synthetic Blades - causes Omega-F to morph her legs into sharpened blades. Once Omega-F has completed the transformation, she will charge an AoE attack that covers the left and right sides of the arena, leaving only a small straight-line safe-spot through the centre. Having done so, Omega-F will unleash another Optimized Fire III (4x AoE circles on random players), forcing them to spread out within the limited safe area to avoid overlapping damage on other players, followed by another Optimized Blizzard III (cross-shaped AoE).
- Subject Simulation - causes Omega-F to reconfigure themselves into Omega-M (or vice versa). After morphing into Omega-M, all players should move as far away from Omega as possible to avoid a non-telegraphed point-blank AoE at Omega-M's location (Efficient Bladework).
- Synthetic Shield - causes Omega-M to provide itself with a special shield. With shield in-hand, Omega-M will now perform mechanics similar to the opening segment (but with new abilities thrown in).
- Program Alpha - spawns multiple AoE circles beneath random players, followed by one random player being targeted with a stack-up marker, just like in the opening phase. However, Omega-M will also cast Beyond Strength, creating a huge donut AoE from the centre of the platform. After avoiding the random AoE circles, all players should move into the centre to soak the stack-up marker and avoid the donut AoE.
- Efficient Bladework - will create an AoE circle in the centre of the arena immediately after Beyond Strength (donut AoE) has concluded. Simply run away from Omega-M as soon as possible to avoid being cleaved.
- Firewall - inflicts the raid with a special debuff, rendering half of the group unable to damage Omega-M and the other half unable to damage Omega-F, which essentially divides the raid into two groups. All players must quickly identify their debuff and be ready to focus on whichever Omega form they can deal damage to. Both Omega-M and Omega-F will need to be picked up by a tank. For example, if Tank A can only deal damage to Omega-F, they will need to pick up Omega-F as soon as possible.
- Omega-M: Solar-Ray - tank-buster against Omega-M's primary target that also deals damage in a small area around the victim.
Duty finder and rewards context
Use this section to decide whether the duty belongs in roulettes, high-end queues, mentor roulette, or repeat farming.
- Duty Finder: Normal Raids (Stormblood)
- Roulette: normal raids
- Time Limit: 90 minutes
- Tomestones: 20 poetics
Completion notes
After your first clear, check whether the duty has mapping, clear, Blue Mage, loot, music, or collection reasons to return.
- Achievement: I Am the Alpha, I Am the Omega I
- Achievement: I Am the Alpha, I Am the Omega II
- Achievement: I Am the Alpha, I Am the Omega III
- Music: Main: Heartless
Verification boundary
This page is generated from local TJPedia wiki data. It does not invent missing mechanics, NPC coordinates, loot tables, or current-party-finder strategies. High-end positioning and current-prog tactics still need human review before being labeled as a full strategy guide.
- Source-backed: duty facts, local boss notes, achievements, and music.
- Needs human review: exact high-end progression strategy.
- Use official patch notes for changed requirements or rewards.
Related on TJPedia
Sources
Auto-draft eligible, human review required for volatile guide updates.