Basic Instinct Blue Mage spell guide
Basic Instinct Blue Mage spell source guide with local obtain notes, patch data, and ownership context.
On This Page
- Spell summary
- How to learn it
- Completion notes
Spell summary
Increases movement speed by 30%, and healing potency and damage dealt by 100%. Also ignores the damage penalty inflicted by Mighty Guard. Can only be used in duties intended for two or more players while playing alone, while no other party members are in the instance, or when all party members are incapacitated. Effect ends when joined by one or more party members.
- Patch added: 5.45
- Player ownership: 77%
- Tradeable: No
How to learn it
Use the listed source targets as the acquisition route. Blue Mage spell learning can involve duty sync, party setup, and spellbook completion goals, so verify the exact target before queueing.
- Other: Master Coeurl / Upper La Noscea (8, 21)
- Other: Coeurl Sruti / Temple of the Fist
Completion notes
Blue Mage spell pages should stay focused on source, patch, and learning context. Detailed fight tactics belong on duty guides or human-reviewed BLU-specific walkthroughs.
- Check the spellbook after learning.
- Use duty finder or party finder depending on the source.
- Do not assume every spell can be learned solo.
Related on TJPedia
Sources
Auto-draft eligible, human review required for volatile guide updates.