Binding Coil of Bahamut - Turn 3 raid guide
Binding Coil of Bahamut - Turn 3 source-backed raid guide: unlock facts, first-clear prep, local mechanic notes, and related wiki source links.
On This Page
- Raid (Normal) quick facts
- Before queueing
- Mechanic notes
- Duty finder and rewards context
- Completion notes
- Verification boundary
Raid (Normal) quick facts
At the depth of 1233 yalms, your party comes upon the fragment of Dalamud the Garleans had sought. Its true identity is the Ragnarok, a colossal starship which fell away from the lesser moon moments before Bahamut burst free of his prison over the Carteneau Flats. To reach your destination, you must venture through this relic of ancient Allag. Stay ever on your guard, for every shadow may conceal dangers.
- Category: Raid (normal)
- Difficulty: normal
- First Appearance: Patch 2.0, *A Realm Reborn*
- Level: 50
- Item Level Requirement: 70
- Party Size: Full Party (8 players)
- Required Quest: Primal Awakening
- Entrance: Eastern La Noscea
- Region: La Noscea
Before queueing
Use the quick facts to check level, item level, party size, required quest, entrance, roulette, and time limit before queueing for Binding Coil of Bahamut - Turn 3.
- Repair gear and meet the listed level/item-level requirements.
- Tell the party if it is your first clear.
- Use the local wiki link for exact duty facts and related articles.
Mechanic notes
Local strategy notes are available. Treat them as prep notes and verify exact positioning for current high-end content before using them in progression.
- Uniquely, this duty consists of a jumping pad maze and lacks a boss or tomestone reward for completion. The goal is to descend toward the bottom via jump pads, with blue rings indicating the path downward. Mobs and treasure chests are strewn about but are relatively negligible, though keeping distance from the Golems is advisable for weaker party members. Staying together and assigning a single person to lead the way down can help, as the jump pads must be pointed in a specific direction by standing on one of the nearby blue circles prior to standing in the middle to jump down.
- As there is no final boss, this duty will not grant The Echo, unlike the other Coils raids.
Duty finder and rewards context
Use this section to decide whether the duty belongs in roulettes, high-end queues, mentor roulette, or repeat farming.
- Duty Finder: Raids (A Realm Reborn)
- Time Limit: 90 minutes
Completion notes
After your first clear, check whether the duty has mapping, clear, Blue Mage, loot, music, or collection reasons to return.
- Achievement: Mapping the Realm: The Binding Coil of Bahamut III
- Music: Main: Primal Timbre
- Music: Battle: Spiral
Verification boundary
This page is generated from local TJPedia wiki data. It does not invent missing mechanics, NPC coordinates, loot tables, or current-party-finder strategies. High-end positioning and current-prog tactics still need human review before being labeled as a full strategy guide.
- Source-backed: duty facts, local boss notes, achievements, and music.
- Needs human review: exact high-end progression strategy.
- Use official patch notes for changed requirements or rewards.
Related on TJPedia
Sources
Auto-draft eligible, human review required for volatile guide updates.