Containment Bay Z1T9 trial guide
Containment Bay Z1T9 source-backed trial guide: unlock facts, first-clear prep, local mechanic notes, and related wiki source links.
On This Page
- Trial quick facts
- Before queueing
- Boss and mechanic notes
- Duty finder and rewards context
- Completion notes
- Verification boundary
Trial quick facts
Only one pillar of the Warring Triad remains: Zurvan, the Demon. Worshipped by a Meracydian race of centaur-like beings, this eikon manifested upon the physical plane as an embodiment of eternal victory. And yet, despite his godlike might, Zurvan was captured. He has languished in his Allagan-made prison now for five thousand years, his primal desire for justice swelling in magnitude with each passing millennium...
- Category: Trial
- Difficulty: Normal
- First Appearance: Patch 3.5, *Heavensward*
- Level: 60
- Item Level Requirement: 235
- Party Size: Full Party (8 players)
- Required Quest: The Last Pillar to Fall
- Entrance: Azys Lla
- Entrance Coordinates: 25.4, 22.5, 8.4
- Location: Containment Bay Z1T9
- Region: Abalathia's Spine
Before queueing
Use the quick facts to check level, item level, party size, required quest, entrance, roulette, and time limit before queueing for Containment Bay Z1T9.
- Repair gear and meet the listed level/item-level requirements.
- Tell the party if it is your first clear.
- Use the local wiki link for exact duty facts and related articles.
Boss and mechanic notes
Containment Bay Z1T9 has local boss notes for: The Demon: Zurvan, Adds Phase. These notes are pulled from the local wiki and should be treated as source-backed prep unless separately marked as human-reviewed strategy.
- Detailed mechanics not available from the source page.
- Wave 1 includes three Execrated Threw which spawn at the northern end of the arena. These should be picked up by a tank and burned down as soon as possible.
- Wave 2 involves a mixture of Execrated Threw and Execrated Will.
- Wave 3 contains two Execrated Will, which should be picked up by the tanks, and one Execrated Wit (caster add) which should be focused down by the rest of the party as soon as possible.
Duty finder and rewards context
Use this section to decide whether the duty belongs in roulettes, high-end queues, mentor roulette, or repeat farming.
- Duty Finder: Trials (Heavensward)
- Roulette: Trials
- Time Limit: 60 minutes
- Tomestones: 15 poetics
Completion notes
After your first clear, check whether the duty has mapping, clear, Blue Mage, loot, music, or collection reasons to return.
- Music: Phase 1: Battle to the Death - Heavensward
- Music: Phase 2: Penultimania
- Music: Phase 3: Infinity
Verification boundary
This page is generated from local TJPedia wiki data. It does not invent missing mechanics, NPC coordinates, loot tables, or current-party-finder strategies. High-end positioning and current-prog tactics still need human review before being labeled as a full strategy guide.
- Source-backed: duty facts, local boss notes, achievements, and music.
- Needs human review: exact high-end progression strategy.
- Use official patch notes for changed requirements or rewards.
Related on TJPedia
Sources
Auto-draft eligible, human review required for volatile guide updates.