Deltascape V1.0 (Savage) raid guide
Deltascape V1.0 (Savage) source-backed raid guide: unlock facts, first-clear prep, local mechanic notes, and related wiki source links.
On This Page
- Raid (Savage) quick facts
- Before queueing
- Boss and mechanic notes
- Duty finder and rewards context
- Completion notes
- Verification boundary
Raid (Savage) quick facts
Taken by curiosity, you activate something called the Savage Initiative at a Garlond Ironworks terminal. Apparently a program to address work-related stress, you are treated to a soothing song composed by a certain minstrel, its lush strains massaging your mind and adding vibrant flourishes to the memories of your trials within the Deltascape...
- Category: Raid (savage)
- Difficulty: savage
- First Appearance: Patch 4.05, *Stormblood*
- Level: 70
- Item Level Requirement: 310
- Party Size: Full Party (8 players)
- Region: Gyr Abania
Before queueing
Use the quick facts to check level, item level, party size, required quest, entrance, roulette, and time limit before queueing for Deltascape V1.0 (Savage).
- Repair gear and meet the listed level/item-level requirements.
- Tell the party if it is your first clear.
- Use the local wiki link for exact duty facts and related articles.
Boss and mechanic notes
Deltascape V1.0 (Savage) has local boss notes for: Alte Roite, Fight. These notes are pulled from the local wiki and should be treated as source-backed prep unless separately marked as human-reviewed strategy.
- Stay just outside of the middle. After Downburst knocks you to the outer ring, move in immediately to dodge Flame orbs. Adjust after for Levinbolt.
- Look at the outer ring of flames. One should be missing from a cardinal direction - stack where that area is outside of Downburst. After Downburst, move in immediately, then adjust for Levinbolt.
- Look at the inner ring of flames. Stand in the middle outside of Downburst between two Flame orbs. After Downburst, move in immediately, then adjust for Blaze.
- Stand on the outside until Levinbolt resolves, then go inside.
- Stand on the inside until Levinbolt resolves, then go outside.
- Move towards where the boss teleports to. Move towards him again after the knockback.
- Wyrm Tail x2
- Twin Bolt
- The Classical Elements 1
- Flame Inside
- Downburst
- Levinbolt
- Roar
- Wyrm Tail x2
Duty finder and rewards context
Use this section to decide whether the duty belongs in roulettes, high-end queues, mentor roulette, or repeat farming.
- Duty Finder: Savage Raids (Stormblood)
- Time Limit: 90 minutes
- Tomestones: 15 Poetics
Completion notes
After your first clear, check whether the duty has mapping, clear, Blue Mage, loot, music, or collection reasons to return.
- Music: Main: Omega Squared
Verification boundary
This page is generated from local TJPedia wiki data. It does not invent missing mechanics, NPC coordinates, loot tables, or current-party-finder strategies. High-end positioning and current-prog tactics still need human review before being labeled as a full strategy guide.
- Source-backed: duty facts, local boss notes, achievements, and music.
- Needs human review: exact high-end progression strategy.
- Use official patch notes for changed requirements or rewards.
Related on TJPedia
Sources
Auto-draft eligible, human review required for volatile guide updates.