High Voltage Blue Mage spell guide
High Voltage Blue Mage spell source guide with local obtain notes, patch data, and ownership context.
On This Page
- Spell summary
- How to learn it
- Completion notes
Spell summary
Deals lightning damage to all nearby enemies with a potency of 180 for the first enemy, and 50% less for all remaining enemies. Additional Effect: Paralysis Duration: 15s Additional Effect: Potency increased to 220 when target is afflicted with Dropsy Additional Effect: Duration of Paralysis is increased to 30 seconds when target is afflicted with Dropsy
- Patch added: 4.5
- Player ownership: 65%
- Tradeable: No
How to learn it
Use the listed source targets as the acquisition route. Blue Mage spell learning can involve duty sync, party setup, and spellbook completion goals, so verify the exact target before queueing.
- Other: ADS / The Binding Coil of Bahamut T1
- Other: Bestial Node / Masked Carnivale #15
Completion notes
Blue Mage spell pages should stay focused on source, patch, and learning context. Detailed fight tactics belong on duty guides or human-reviewed BLU-specific walkthroughs.
- Check the spellbook after learning.
- Use duty finder or party finder depending on the source.
- Do not assume every spell can be learned solo.
Related on TJPedia
Sources
Auto-draft eligible, human review required for volatile guide updates.