Holminster Switch dungeon guide
Holminster Switch source-backed dungeon guide: unlock facts, first-clear prep, local mechanic notes, and related wiki source links.
On This Page
- Dungeon quick facts
- Before queueing
- Duty Support
- Boss and mechanic notes
- Duty finder and rewards context
- Completion notes
- Verification boundary
Dungeon quick facts
Holminster Switch-an idyllic settlement in the northern reaches of Lakeland; a tranquil village where folk spend their days raising livestock and tending crops; a ripe target for a Lightwarden and its swarm of voracious sin eaters. Reports of bloody carnage have reached the Crystarium, and the guard has deployed in force in answer to Holminster's plea for aid. The Crystal Exarch has need of your strength, for this is no skirmish with a stray abomination-to triumph against a Warden would be to strike a telling blow in the unending war for the First's survival.
- Category: Dungeon
- First Appearance: Patch 5.0, *Shadowbringers*
- Level: 71
- Item Level Requirement: 370
- Party Size: Light Party (4 players)
- Required Quest: The Lightwardens
- Entrance: Lakeland
- Entrance Coordinates: 35.1, 7.1
- Region: Norvrandt
Before queueing
Use the quick facts to check level, item level, party size, required quest, entrance, roulette, and time limit before queueing for Holminster Switch.
- Repair gear and meet the listed level/item-level requirements.
- Tell the party if it is your first clear.
- Use the local wiki link for exact duty facts and related articles.
Duty Support
Local wiki data lists Duty Support or NPC options for this duty. Use this mode when you want story pacing, screenshots, or a low-pressure first read of arena mechanics.
- Crystal Exarch: All-Rounder (Any)
- Alphinaud: Academician (Healer)
- Alisaie: Red Mage (DPS)
- Lyna: Guard Captain (DPS)
Boss and mechanic notes
Holminster Switch has local boss notes for: Forgiven Dissonance, Tesleen, the Forgiven, Lightwarden: Philia. These notes are pulled from the local wiki and should be treated as source-backed prep unless separately marked as human-reviewed strategy.
- The Path of Light: Moderate damage to the entire party
- Pillory: Tankbuster.
- Brazen Bull: Summons four untargetable orb adds that fire off cross AoEs, leaving a small section of the arena safe.
- Thumbscrew: Cast during Brazen Bull. Line AoE toward a safe area. Forgiven Dissonance charges to the edge of the arena.
- Wooden Horse: Cast immediately after Thumbscrew. A large cone attack directed toward the center of the arena.
- The Tickler: Tankbuster.
- Scold's bridle: Moderate damage to the entire party.
- Fevered Flagellation: Each player gains a number of dots above their heads, 1-4. Tesleen will charge at each player in order, dealing damage to that player as well as any other players in the way. This can be handled by having all 4 players stand in a diamond formation around the boss.
- Exorcise: Stack marker on one player alongside four circle AoEs around the center of the arena. All five targets will leave behind a puddle that inflicts Bleeding.
- Scavenger's Daughter: Moderate damage to the entire party.
- Headcrusher: Tankbuster.
- Pendulum: Targeted proximity marker on the tank followed immediately by a proximity marker in the center of the arena.
- Chain Down: Targets a random non-tank player with a crosshair. Shortly after, that player will become Fettered, unable to act. Destroy the Iron Chain to free them.
- Aethersup: Large cone attack directed at the Fettered player. Extremely high damage that lingers for a bit and inflicts stacks of Vulnerability Up.
Duty finder and rewards context
Use this section to decide whether the duty belongs in roulettes, high-end queues, mentor roulette, or repeat farming.
- Duty Finder: Dungeons (Shadowbringers)
- Roulette: Leveling
- Modes: duty support, trust, explorer
- Time Limit: 90
Completion notes
After your first clear, check whether the duty has mapping, clear, Blue Mage, loot, music, or collection reasons to return.
- Achievement: Mapping the Realm: Holminster Switch
- Music: Main: To Fire and Sword
- Music: Mid-Bosses: Insatiable (Scions & Sinners: Band)
- Music: Final Boss: Insatiable
Verification boundary
This page is generated from local TJPedia wiki data. It does not invent missing mechanics, NPC coordinates, loot tables, or current-party-finder strategies. High-end positioning and current-prog tactics still need human review before being labeled as a full strategy guide.
- Source-backed: duty facts, local boss notes, achievements, and music.
- Needs human review: exact high-end progression strategy.
- Use official patch notes for changed requirements or rewards.
Related on TJPedia
Sources
Auto-draft eligible, human review required for volatile guide updates.