The Sirensong Sea dungeon guide
The Sirensong Sea source-backed dungeon guide: unlock facts, first-clear prep, local mechanic notes, and related wiki source links.
On This Page
- Dungeon quick facts
- Before queueing
- Duty Support
- Boss and mechanic notes
- Duty finder and rewards context
- Completion notes
- Verification boundary
Dungeon quick facts
With the aid of Captain Carvallain and his Misery, you and your companions have embarked on a lengthy voyage to the Far East. Alas, no voyage across the five seas is entirely uneventful. The ship has been dragged off-course by a mysterious force, and the men have begun to whisper of strange "things" in the water. Needless to say, you and your fellow adventurers will be having none of that. Once the ship reaches its unknown destination, you will go ashore and deal with whatever fiends you find.
- Category: Dungeon
- First Appearance: Patch 4.0, *Stormblood*
- Level: 61
- Item Level Requirement: 240
- Party Size: Light Party (4 players)
- Required Quest: Not without Incident
- Entrance: La Noscea
- Entrance Coordinates: -1, -1
- Region: La Noscea
Before queueing
Use the quick facts to check level, item level, party size, required quest, entrance, roulette, and time limit before queueing for The Sirensong Sea.
- Repair gear and meet the listed level/item-level requirements.
- Tell the party if it is your first clear.
- Use the local wiki link for exact duty facts and related articles.
Duty Support
Local wiki data lists Duty Support or NPC options for this duty. Use this mode when you want story pacing, screenshots, or a low-pressure first read of arena mechanics.
- Carvallain: Marauder (Tank)
- Alphinaud: Academician (Healer)
- Lyse: Pugilist (DPS)
- Alisaie: Red Mage (DPS)
Boss and mechanic notes
The Sirensong Sea has local boss notes for: Lugat, The Governor, Lorelei. These notes are pulled from the local wiki and should be treated as source-backed prep unless separately marked as human-reviewed strategy.
- Amorphous Applause: Large directional AoE. Stay tight to the boss so you have a chance to dodge.
- Hydroball: One party member is targeted. Stack to split the damage.
- Sea Swallows All -> Concussive Oscillation: When the boss sucks you in, be prepared to run out. Several AoEs will go down. Find a safe spot, but head back in to the center after so you can dodge the Amorphous Applause that follows.
- Overflow -> Hydroball: Everyone is knocked to the arena edge; run back to the middle ASAP. Hydroball is coming, and you'll want to stack up.
- Bloodburst: Party-wide AoE.
- Shadowflow: Creates shadow areas on the ground, which fill a large portion of the room. Stay out of those shadow areas because they will stack magic damage vulnerability.
- Enter Night: Marks a player, then does a draw-in and tether. Run far from the boss to break the tether.
- Shadowsplit: Summons a bunch of small versions of himself, which then cover more areas during the ensuing Shadowflow..
- Somber Melody: Party-wide AoE.
- Void Water III: AoE on targeted party member.
- Virgin Tears: Leaves Damage over time areas, and eventually a ring all around the room. These areas will fade after she casts either Morbid Advance or Morbid Retreat
- Morbid Advance and Morbid Retreat force your character to move forward, or backwards respectively. Position yourself accordingly so that you avoid Virgin Tears as much as possible. Note that "forward" and "backward" are relative to the direction you're facing; it does not mean you'll be drawn to/repelled from the boss. Pick the safest route you can based on the skill to follow.
Duty finder and rewards context
Use this section to decide whether the duty belongs in roulettes, high-end queues, mentor roulette, or repeat farming.
- Duty Finder: Dungeons (Stormblood)
- Roulette: leveling
- Modes: duty support, explorer
- Time Limit: 90
Completion notes
After your first clear, check whether the duty has mapping, clear, Blue Mage, loot, music, or collection reasons to return.
- Achievement: Mapping the Realm: The Ship Graveyard
- Music: Main: Dawnbound
- Music: Mid-Bosses: Persistence
- Music: Final Boss: Triumph
Verification boundary
This page is generated from local TJPedia wiki data. It does not invent missing mechanics, NPC coordinates, loot tables, or current-party-finder strategies. High-end positioning and current-prog tactics still need human review before being labeled as a full strategy guide.
- Source-backed: duty facts, local boss notes, achievements, and music.
- Needs human review: exact high-end progression strategy.
- Use official patch notes for changed requirements or rewards.
Related on TJPedia
Sources
Auto-draft eligible, human review required for volatile guide updates.