The Stone Vigil dungeon guide
The Stone Vigil source-backed dungeon guide: unlock facts, first-clear prep, local mechanic notes, and related wiki source links.
On This Page
- Dungeon quick facts
- Before queueing
- Duty Support
- Boss and mechanic notes
- Duty finder and rewards context
- Completion notes
- Verification boundary
Dungeon quick facts
One of four watchtowers built along the Sea of Clouds by the city-state of Ishgard, the Stone Vigil was overrun and occupied by the Dravanian Horde not long after the Calamity. The following years have seen the knights of House Durendaire make several attempts at reclaiming the fortress, but to no avail. What could it be that thwarts their every effort?
- Category: Dungeon
- First Appearance: Patch 2.0, *A Realm Reborn*
- Level: 41
- Party Size: 4man
- Required Quest: In Pursuit of the Past
- Entrance: Coerthas Central Highlands
- Entrance Coordinates: 7,11
- Region: Coerthas
Before queueing
Use the quick facts to check level, item level, party size, required quest, entrance, roulette, and time limit before queueing for The Stone Vigil.
- Repair gear and meet the listed level/item-level requirements.
- Tell the party if it is your first clear.
- Use the local wiki link for exact duty facts and related articles.
Duty Support
Local wiki data lists Duty Support or NPC options for this duty. Use this mode when you want story pacing, screenshots, or a low-pressure first read of arena mechanics.
- Scion Marauder: Marauder (Tank)
- Scion Conjurer: Conjurer (Healer)
- Scion Thaumaturge: Thaumaturge (DPS)
- Scion Lancer: Lancer (DPS)
Boss and mechanic notes
The Stone Vigil has local boss notes for: Chudo-Yudo, Koshchei, Isgebind. These notes are pulled from the local wiki and should be treated as source-backed prep unless separately marked as human-reviewed strategy.
- All non-tanks stand behind the dragon at all times.
- Returning players should be aware that the updates to this fight are extensive and mostly have the effect of vastly simplifying the battle.
- Be sure to avoid glowy blue areas when they appear.
- One major change that returning players should be aware of is that the AoE from Sheets of Ice no longer persists as it did pre-6.1. Parties can be a bit more mobile than they once were as the space available for dodging Cauterize will no longer be affected by Sheets of Ice placement.
Duty finder and rewards context
Use this section to decide whether the duty belongs in roulettes, high-end queues, mentor roulette, or repeat farming.
- Duty Finder: Dungeons (A Realm Reborn)
- Roulette: leveling
- Modes: command, duty support, explorer
- Time Limit: 90
Completion notes
After your first clear, check whether the duty has mapping, clear, Blue Mage, loot, music, or collection reasons to return.
- Achievement: Mapping the Realm: Stone Vigil
- Music: Main: Cold Salvation
- Music: Battle: A Fell Air Falleth
- Music: Mid-Bosses: A Fine Death
- Music: Final Boss: Nemesis
Verification boundary
This page is generated from local TJPedia wiki data. It does not invent missing mechanics, NPC coordinates, loot tables, or current-party-finder strategies. High-end positioning and current-prog tactics still need human review before being labeled as a full strategy guide.
- Source-backed: duty facts, local boss notes, achievements, and music.
- Needs human review: exact high-end progression strategy.
- Use official patch notes for changed requirements or rewards.
Related on TJPedia
Sources
Auto-draft eligible, human review required for volatile guide updates.