The Aitiascope dungeon guide
The Aitiascope source-backed dungeon guide: unlock facts, first-clear prep, local mechanic notes, and related wiki source links.
On This Page
- Dungeon quick facts
- Before queueing
- Duty Support
- Boss and mechanic notes
- Duty finder and rewards context
- Completion notes
- Verification boundary
Dungeon quick facts
Deep in the heart of Labyrinthos lies its secret among secrets-the device through which the Sharlayans have peered into the aetherial sea to learn Hydaelyn's secrets. With their bargain with the Forum fulfilled, the Scions of the Seventh Dawn are poised to journey to the Aitiascope and beyond to beg Her aid, but no depths are without their darkness...
- Category: Dungeon
- First Appearance: Patch 6.0, *Endwalker*
- Level: 89
- Item Level Requirement: 520
- Party Size: Light Party (4 players)
- Required Quest: Her Children, One and All
- Entrance: Labyrinthos
- Entrance Coordinates: 16.7, 28.3
- Region: The Northern Empty
Before queueing
Use the quick facts to check level, item level, party size, required quest, entrance, roulette, and time limit before queueing for The Aitiascope.
- Repair gear and meet the listed level/item-level requirements.
- Tell the party if it is your first clear.
- Use the local wiki link for exact duty facts and related articles.
Duty Support
Local wiki data lists Duty Support or NPC options for this duty. Use this mode when you want story pacing, screenshots, or a low-pressure first read of arena mechanics.
- G'raha Tia: All-Rounder (Any)
- Thancred: Gunbreaker (Tank)
- Urianger: Astrologian (Healer)
- Alphinaud: Sage (Healer)
- Alisaie: Red Mage (DPS)
- Y'shtola: Sorceress (DPS)
- Estinien: Dragoon (DPS)
Boss and mechanic notes
The Aitiascope has local boss notes for: Livia the Undeterred, Rhitahtyn the Unshakable, Sundered Soul: Amon the Undying. These notes are pulled from the local wiki and should be treated as source-backed prep unless separately marked as human-reviewed strategy.
- Aglaea Bite: Tank Buster.
- Frustration: Room-wide AoE.
- Odi Et Amo: Two circle AoEs spawn under two party members. Shortly thereafter, a stack marker will spawn on a party member, requiring the group to stack after moving for the circles.
- Disparagement: Conal AoE cast in the direction of the stack marker target after the stack damage occurs, forcing the group to move out of the cone after the stack.
- Aglaea Climb: Boss will spread its arms. Two of the four arms will glow, and afterward will attack in that direction. Each arm will attack a specific quadrant of the boss's hitbox (front-left, front-right, back-left, back-right), and the glowing arms are always directly opposite each other (ex. front-left and back-right). Stand in the quadrant of one of the two arms that is not glowing.
- Aglaea Shot: 8 Line AoES will fire out from the boss to the cardinal and intercardinal points of the arena, giving a safe zone between each line. After reaching the edge of the platform, these crystals will pause for approximately 10 seconds, then fire back to the center. The telegraphs for the crystals returning to the center are extremely short. The second cast of this can occur during an Aglaea Climb, requiring players to dodge the arms while also paying attention to where the crystals are.
- Anvil of Tartarus: Tank Buster.
- Tartarean Impact: Room-wide AoE.
- Tartarean Spark: Line AoE on a random player.
- Shrapnel Shell: Fires mortar shots into the air, spawning two targeting circles which will move out from under the boss towards two of the 4 corners of the room, where they will then spawn a number of additional targeting markers around them which will be hit by the mortar shots, roughly filling that quadrant of the room.
- Vexillatio: Marks the outer thirds of the arena with an AoE marker that will then summon walls restricting movement to the center third. Players hit by this are knocked back a short distance and receive a Vulnerability Up debuff.
- Shield Skewer: The boss will begin absorbing Aether from four crystals along the newly summoned walls, each with an Aether meter to show how much is being drained. When a crystal is fully drained it will shatter. Once the boss finishes its cast, it will charge down the lane, dealing knockback, Vulnerability Up debuffs and very heavy damage. Players must watch to see which crystal depletes first, then move into the open space until the boss finishes its attack to avoid damage.
- Dark Forte: Tank Buster.
- Entr'acte: Room-wide AoE.
Duty finder and rewards context
Use this section to decide whether the duty belongs in roulettes, high-end queues, mentor roulette, or repeat farming.
- Duty Finder: Dungeons (Endwalker)
- Roulette: Leveling
- Modes: duty support, trust, explorer
- Time Limit: 90
Completion notes
After your first clear, check whether the duty has mapping, clear, Blue Mage, loot, music, or collection reasons to return.
- Achievement: Mapping the Realm: The Aitiascope
- Music: Main: The Aetherial Sea
- Music: Mid-Bosses: On Blade's Edge
- Music: Final Boss: Finality
Verification boundary
This page is generated from local TJPedia wiki data. It does not invent missing mechanics, NPC coordinates, loot tables, or current-party-finder strategies. High-end positioning and current-prog tactics still need human review before being labeled as a full strategy guide.
- Source-backed: duty facts, local boss notes, achievements, and music.
- Needs human review: exact high-end progression strategy.
- Use official patch notes for changed requirements or rewards.
Related on TJPedia
Sources
Auto-draft eligible, human review required for volatile guide updates.