The Twinning dungeon guide
The Twinning source-backed dungeon guide: unlock facts, first-clear prep, local mechanic notes, and related wiki source links.
On This Page
- Dungeon quick facts
- Before queueing
- Boss and mechanic notes
- Duty finder and rewards context
- Completion notes
- Verification boundary
Dungeon quick facts
Since its sudden appearance in Norvrandt, the Crystal Tower has been a source of great mystery, one which the people of the Crystarium have barely begun to unravel. Now that the city is free from the threat of the Lightwardens, researchers have been afforded the opportunity to explore the innermost reaches of the tower, though they soon found their way barred by hordes of ferocious guardians. An aetherial disturbance detected from inside is believed to be in some way linked to their appearance, and you have been tasked with not only clearing a path for the researchers, but with investigating the cause of the anomaly.
- Category: Dungeon
- First Appearance: Patch 5.0, *Shadowbringers*
- Level: 80
- Item Level Requirement: 410
- Party Size: Light Party (4 players)
- Required Quest: By the Time You Hear This
- Entrance: The Crystarium
- Entrance Coordinates: 12.8, 10.6
- Region: Norvrandt
Before queueing
Use the quick facts to check level, item level, party size, required quest, entrance, roulette, and time limit before queueing for The Twinning.
- Repair gear and meet the listed level/item-level requirements.
- Tell the party if it is your first clear.
- Use the local wiki link for exact duty facts and related articles.
Boss and mechanic notes
The Twinning has local boss notes for: Alpha Zaghnal, Mithridates, Artificial Enigma: The Tycoon. These notes are pulled from the local wiki and should be treated as source-backed prep unless separately marked as human-reviewed strategy.
- Augurium: Tankbuster. Hits in a cone-shaped area directly in front of the Alpha Zaghnal. This attack targets the ground, so the Tank can dodge it by stepping out of the way.
- Beastly Roar: Moderate damage to the group.
- Pounce Errant: Large player-targeted circle AoEs on each player. Alpha Zaghnal will jump to each player in sequence, dealing damage to players in the area.
- Forlorn Impact: Marks each player with a number one through four, then fires a line attack at each player in sequence, dealing damage to all players in the line.
- Charge Eradicated: Stack marker on one player. Afterwards, a large fire puddle will spawn where the attack hit, inflicting Burns to players standing in it. Once the first attack hits, a second stack marker will appear on another player with the same effects.
- Beta Zaghnal: The east and west sides of the platform each have four containment units. If one of the Alpha Zaghnal's player-targeted attacks also hits a containment unit, it will shatter and free the Beta Zaghnal held inside. Once freed, a Beta Zaghnal will aggro onto the player who freed it.
- Thunder Beam: Tankbuster.
- Electric Discharge: Places a number of purple orbs around the area. Those orbs will discharge after a time, dealing area damage around them.
- Laserblade: Line area of effect, crosswise with secure spots in-between.
- Allagan Thunder: Circle AoE centered on each player.
- Eventually, Mithridates will begin using all of its non tankbuster abilities simultaneously. When this happens, Allagan Thunder will only target the Tank and Healer.
- Rail Cannon: Tankbuster.
- Magitek Crossray: Four rectangular laser AoEs in the cardinal directions from the boss. After a few seconds, the areas will be released from Temporal Stasis and become line attacks travelling outward. Causes very high damage and inflicts a stack of Vulnerability Up. The Tycoon telegraphs the lasers firing by counting down in a text box.
- Note that these lasers spawn on the outside of the Tycoon's hitbox and shoot toward the edge, leaving the spot where it was standing safe.
Duty finder and rewards context
Use this section to decide whether the duty belongs in roulettes, high-end queues, mentor roulette, or repeat farming.
- Duty Finder: Dungeons (Shadowbringers)
- Roulette: High-level Dungeons
- Modes: explorer
- Time Limit: 90
Completion notes
After your first clear, check whether the duty has mapping, clear, Blue Mage, loot, music, or collection reasons to return.
- Achievement: Mapping the Realm: The Twinning
- Music: Main: A Long Fall
- Music: Mid-Bosses: Insatiable (Scions & Sinners: Band)
- Music: Final Boss: Locus - The Primals|roll=n
Verification boundary
This page is generated from local TJPedia wiki data. It does not invent missing mechanics, NPC coordinates, loot tables, or current-party-finder strategies. High-end positioning and current-prog tactics still need human review before being labeled as a full strategy guide.
- Source-backed: duty facts, local boss notes, achievements, and music.
- Needs human review: exact high-end progression strategy.
- Use official patch notes for changed requirements or rewards.
Related on TJPedia
Sources
Auto-draft eligible, human review required for volatile guide updates.