Tower at Paradigm's Breach raid guide
Tower at Paradigm's Breach source-backed raid guide: unlock facts, first-clear prep, local mechanic notes, and related wiki source links.
On This Page
- Raid (Alliance) quick facts
- Before queueing
- Boss and mechanic notes
- Duty finder and rewards context
- Completion notes
- Verification boundary
Raid (Alliance) quick facts
The white-garbed 2P's discovery was the first domino to fall in a series of conflicts that have only escalated since the arrival of the black-shrouded 2B, the pattern they form growing ever more complex. The time of revelation may be at hand, but is this tale one of hope...or despair?
- Category: Raid (alliance)
- First Appearance: Patch 5.5, *Shadowbringers*
- Level: 80
- Item Level Requirement: 495
- Party Size: Alliance Raid (24 players)
- Required Quest: Brave New World
- Entrance: The Puppets' Bunker
- Region: Norvrandt
Before queueing
Use the quick facts to check level, item level, party size, required quest, entrance, roulette, and time limit before queueing for Tower at Paradigm's Breach.
- Repair gear and meet the listed level/item-level requirements.
- Tell the party if it is your first clear.
- Use the local wiki link for exact duty facts and related articles.
Boss and mechanic notes
Tower at Paradigm's Breach has local boss notes for: Knave of Hearts, Hansel & Gretel, Red Girl, Xun-Zi and Meng-Zi, 41626572726174696F6E: False Idol, Her Inflorescence. These notes are pulled from the local wiki and should be treated as source-backed prep unless separately marked as human-reviewed strategy.
- Roar - Raid-wide damage, the boss opens with this. Sometimes it doesn't animate right away so keep an eye on the cast bar.
- Colossal Impact A linear AoE attack with two variants. When the boss first casts this, he will always do it twice. First one, then the other.
- Hands are open to the side and mouth is glowing red The boss will cast a line AoE down the middle of the arena
- Hands in fists, leaning back, yellow glow The boss will cast line AoEs down both sides of the arena
- Magic Artillery Beta - A splashing tank buster targeting each alliance's tank.
- Replicate - another boss will appear on the left or right side of the arena. The first time it will always be one clone, but afterwards there may be two. They are not targetable
- Stacking the Deck - the boss will briefly tether its clones and mark the order in which they will attack. Shown by the number of blue/white cubes in front of each boss. The actual boss will always go first.
- The boss and its clones will cast Colossal Impact in the order shown during Stacking the Deck. They may cast the same version of Colossal Impact or different versions.
- Spheroids - Orbs appear and will spit out red balls which float towards players causing splash damage and vulnerability stacks on contact. This is often cast in conjunction with Colossal Impact and an alternate version is cast with Magic Artillery Alpha
- Magic Artillery Alpha - AoE markers on several players
- Spheroids will be cast with this after the first cast, but instead of shooting orbs it will do two casts of line AoEs across the arena. Avoid the first cast, then move into where it was to avoid the second cast.
- Light Leap - two proximity AoEs appear on the left and right and boss. The boss will jump and hit these spots. Generally, run forward so you're right on him to optimize uptime.
- Boxes will appear at the square AoEs during Light Leap
- Lunge - A knockback attack that always follows Light Leap (although the boss will often cast Replicate and Stacking the Deck inbetween). Line yourself up with the white boxes so you are knocked back into them.
Duty finder and rewards context
Use this section to decide whether the duty belongs in roulettes, high-end queues, mentor roulette, or repeat farming.
- Duty Finder: Alliance Raids (Shadowbringers)
- Roulette: alliance raid
- Time Limit: 120 minutes
- Tomestones: 100 poetics + 120 + 15
Completion notes
After your first clear, check whether the duty has mapping, clear, Blue Mage, loot, music, or collection reasons to return.
- Achievement: Deus et Machina
- Achievement: Mapping the Realm: The Tower at Paradigm's Breach
- Music: Main: Mourning
- Music: Boss 1: Knave of Hearts: Emil (Despair)
- Music: Boss 2: Hansel and Gretel: Song of the Ancients (Atonement)
- Music: Boss 3: Red Girl: The Sound of the End
- Music: Boss 3 Hacking Minigame: The Sound of the End: 8bit
- Music: Boss 4 Phase 1: False Idol: Possessed by Disease
Verification boundary
This page is generated from local TJPedia wiki data. It does not invent missing mechanics, NPC coordinates, loot tables, or current-party-finder strategies. High-end positioning and current-prog tactics still need human review before being labeled as a full strategy guide.
- Source-backed: duty facts, local boss notes, achievements, and music.
- Needs human review: exact high-end progression strategy.
- Use official patch notes for changed requirements or rewards.
Related on TJPedia
Sources
Auto-draft eligible, human review required for volatile guide updates.