Void Ark raid guide
Void Ark source-backed raid guide: unlock facts, first-clear prep, local mechanic notes, and related wiki source links.
On This Page
- Raid (Alliance) quick facts
- Before queueing
- Boss and mechanic notes
- Duty finder and rewards context
- Completion notes
- Verification boundary
Raid (Alliance) quick facts
In an age when the miracle of the airship has become commonplace, the heavens have seen the rise of a new breed of fortune hunter-the "sky pirate." These airborne buccaneers sail the endless sea of clouds in search of hidden lands to explore, and forgotten treasures to plunder. | At the behest of one such band of sky pirates, you have joined an expedition set on boarding the ominous ghost ship of recent rumor. Will you return triumphant with Leofard and his Redbills, arms laden with the spoils of some ancient trove, or will you fall to the perils of the haunted vessel as has every would-be looter before you...?
- Category: Raid (alliance)
- First Appearance: Patch 3.1, *Heavensward*
- Level: 60
- Item Level Requirement: 175
- Party Size: Alliance Raid (24 players)
- Required Quest: To Rule the Skies
- Entrance: The Sea of Clouds
- Region: Abalathia's Spine
Before queueing
Use the quick facts to check level, item level, party size, required quest, entrance, roulette, and time limit before queueing for Void Ark.
- Repair gear and meet the listed level/item-level requirements.
- Tell the party if it is your first clear.
- Use the local wiki link for exact duty facts and related articles.
Boss and mechanic notes
Void Ark has local boss notes for: Cetus, Forward Port Ventilator, Irminsul and Sawtooth, Cuchulainn, Echidna. These notes are pulled from the local wiki and should be treated as source-backed prep unless separately marked as human-reviewed strategy.
- Electric Swipe: A narrow cone from Cetus's rear that deals moderate damage and inflicts a weak Electrocution damage over time debuff for 25 seconds.
- Body Slam: A circle AoE targeted below a random player. Cetus leaps and slams down onto the area indicated.
- Immersion: Unavoidable party-wide damage combined with watery orbs that appear over several random players. After a few seconds, these orbs will drop onto the floor, dealing moderate damage and leaving small water puddles that inflict Dropsy.
- Symbiosis: Cetus summons three Hybodus adds and becomes untargetable. When all of the Hybodus are dead, Cetus will become targetable and use Body Slam.
- Hydrobomb: While the Hybodus are still alive, Cetus will mark a random player with a green crosshair and begin slowly chasing them, dropping circle AoEs behind itself as it travels. The hydrobombs deal minor damage and knocks back players hit from the point of impact.
- Electric Whorl: A ring AoE that leaves only Cetus's hitbox safe. Deals moderate damage and inflicts Electrocution.
- Expulsion: A circle AoE centered on Cetus. Deals moderate damage, strong knockback, and inflicts Windburn.
- Hydrocore: Cetus stuns the entire alliance and becomes untargetable, then pulls one party into the center of the arena while pushing the other two parties to the edge. A barrier will form in the center of the arena, separating the parties. A Hydrocore add will spawn inside the barrier, while four Hydrosphere adds will appear on the outside and tether to the core. The Hydrospheres grant a stack of Vulnerability Down to the Hydrocore while they're alive. While the Hydrocore is alive it will periodically cast Water on its primary target, dealing moderate damage. Once the Hydrocore is destroyed, Cetus will once again become targetable and use Body Slam.
- Detailed mechanics not available from the source page.
- Life Tether: Irminsul and Sawtooth are permanently tethered to each other. When the HP difference between the two grows too large, Sawtooth will drain health from or transfer health to Irminsul, equalizing their HP totals.
- Resistances: As the battle starts, both Irminsul and Sawtooth will each gain one of either Ranged Resistance or Magic Resistance buffs, rendering that boss invincible to attack from Physical Ranged DPS jobs, or Caster and Healer jobs, respectively. Which boss receives each resistance is random.
- White Breath: A wide cone from Sawtooth's front, dealing moderate damage.
- Mucus Bomb: Three random players are marked with large green-yellow circle AoEs. After a short delay, balls of mucus splatter over the targeted players and anyone inside the AoEs, dealing minor damage, tethering affected players to up to two other affected players, and inflicting them with Seized for 20 seconds, rendering them unable to move or perform actions. Players who are not seized can walk through the mucus tethers to break them, and once a player is no longer tethered to anyone else, the Seized debuff is dispelled.
- Mucus Spray: A small untelegraphed ring attack around Sawtooth with the same effects as Mucus Bomb.
Duty finder and rewards context
Use this section to decide whether the duty belongs in roulettes, high-end queues, mentor roulette, or repeat farming.
- Duty Finder: Alliance Raids (Heavensward)
- Roulette: alliance raid
- Time Limit: 120 minutes
- Tomestones: 100 poetics + 60 + 8
Completion notes
After your first clear, check whether the duty has mapping, clear, Blue Mage, loot, music, or collection reasons to return.
- Achievement: Touching the Void
- Achievement: Mapping the Realm: The Void Ark
- Music: Main: Aetherosphere
- Music: Bosses 1-3: Ominous Prognisticks
- Music: Final Boss: Six Fulms Under
Verification boundary
This page is generated from local TJPedia wiki data. It does not invent missing mechanics, NPC coordinates, loot tables, or current-party-finder strategies. High-end positioning and current-prog tactics still need human review before being labeled as a full strategy guide.
- Source-backed: duty facts, local boss notes, achievements, and music.
- Needs human review: exact high-end progression strategy.
- Use official patch notes for changed requirements or rewards.
Related on TJPedia
Sources
Auto-draft eligible, human review required for volatile guide updates.