Windurst: The Third Walk raid guide
Windurst: The Third Walk source-backed raid guide: unlock facts, first-clear prep, local mechanic notes, and related wiki source links.
On This Page
- Raid (Alliance) quick facts
- Before queueing
- Mechanic notes
- Duty finder and rewards context
- Completion notes
- Verification boundary
Raid (Alliance) quick facts
Yet another missive from Sareel Ja finds its way into your hands bearing grim tidings. There is to be a coronation for his new king, meaning this may be your last opportunity to thwart his schemes. With Prishe gravely injured, and Bakool Ja Ja assisting the Landsguard, it falls to you and Alxaal to brave the unknown once more. What new dangers await, and what will become of your echo companions should you prove victorious?
- Category: Raid (alliance)
- First Appearance: Patch 7.5, *Dawntrail*
- Level: 100
- Item Level Requirement: 755
- Party Size: Alliance Raid (24 players)
- Required Quest: The_Hollow_Promise
- Entrance: Lower Jeuno
- Region: ???
Before queueing
Use the quick facts to check level, item level, party size, required quest, entrance, roulette, and time limit before queueing for Windurst: The Third Walk.
- Repair gear and meet the listed level/item-level requirements.
- Tell the party if it is your first clear.
- Use the local wiki link for exact duty facts and related articles.
Mechanic notes
No detailed boss timeline is available in the local wiki yet. Use this guide for unlock and first-clear preparation, then consult current community resources for detailed strategy if needed.
- Learn common markers first: stack, spread, tankbuster, knockback, gaze, proximity, and towers.
Duty finder and rewards context
Use this section to decide whether the duty belongs in roulettes, high-end queues, mentor roulette, or repeat farming.
- Duty Finder: Alliance Raids (Dawntrail)
- Roulette: Mentor
- Time Limit: 120 minutes
- Tomestones: 150 + 20
Completion notes
After your first clear, check whether the duty has mapping, clear, Blue Mage, loot, music, or collection reasons to return.
- Achievement: Mapping the Realm: Windurst: The Third Walk
- Achievement: The Pursuit of Emptiness
- Music: Area 1: Windurst: The Federation of Windurst
- Music: Boss 1: Shantotto the Demon: Feast of the Ladies
- Music: Area 2: Al Zhabi: Bustle of the Capital
- Music: Area 2 Battle: Fated Strife -Besieged-
- Music: Area 2 Post-Battle: Vana'diel March 4
- Music: Area 3: Alzadaal Undersea Ruins: Forbidden Seal
Verification boundary
This page is generated from local TJPedia wiki data. It does not invent missing mechanics, NPC coordinates, loot tables, or current-party-finder strategies. High-end positioning and current-prog tactics still need human review before being labeled as a full strategy guide.
- Source-backed: duty facts, local boss notes, achievements, and music.
- Needs human review: exact high-end progression strategy.
- Use official patch notes for changed requirements or rewards.
Related on TJPedia
Sources
Auto-draft eligible, human review required for volatile guide updates.