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WIKI/raids/savage/Alexander - The Breath of the Creator (Savage)

Alexander - The Breath of the Creator (Savage)

savageHeavensward

Overview

None can deny the wandering minstrel's inimitable way with words, nor the manner in which his penchant for embellishment and exaggeration has rendered your triumph over the primal Alexander all the more triumphant─and the insurmountable odds over which you did prevail all the more insurmountable. Reach back into your memory and relive your adventure inside the steel giant as it will live on in the hearts and minds of all who hear the tale!

Strategy Notes

  • The edge of this arena is covered by an electric field that will apply a Stun, Paralysis and heavy-hitting Electrocution debuff that will kill players within a few ticks. Avoid stepping here at all costs.
  • Players will note that the floor has three buttons, one in the north, the center and the south. The boss will periodically jump to these traps to add a specific mechanic to the fight.
  • Players can activate these traps as well as the boss, so be careful when navigating the arena.
  • The boss has another reoccurring mechanic throughout the fight, Charge attacks. These come out in either single, double or triple charges and will show an indicator as to what attack is coming out at the end of the cast:
  • These attacks can come out in any order, so players need to pay attention to the markers.
  • The boss will leap to a random spot on the arena and cast Single Charge, and it will be the donut AoE, so follow the boss in. A clone will also spawn where the boss was standing that the off tank should grab.

Boss Encounters

Lamebrix Strikebocks

  • North Trap: Ice turrets fire on both edges of the arena.
  • Middle Trap: Two huge wrecking balls will fall from the ceiling and smash into the ground at the center of the arena.
  • South Trap: Spikes will come up out of the floor, stunning all players and locking them into place for 5 seconds and inflict a Bleeding debuff.
  • Critical Wrath: Blue and white circle with lines moving outwards from the circle. Players will need to spread out to avoid this attack.
  • Bomb Toss: Orange circle with lines moving inwards. Furthest player away will have a bomb dropped on them. Players need to stack to mitigate damage.
  • Gobswipe Conklops: Green circle. This is a donut AoE so move into the boss's hitbox.
  • Gobspin Whooshdrops: Red circle with a triangle in the center. This is a point-blank AoE, so players need to move out.

Duty Information

  • Duty Finder: Savage Raids (Heavensward)
  • Time Limit: 90 minutes
  • Tomestones: 30 poetics

Music