Overview
What fun is there in merely restating the facts? Never one to be content with the truth, the wandering minstrel has taken the liberty of retelling the tale of your journey into Alexander with his trademark embellishments. Some may question the value of such entertainment, but none can deny the skill with which he weaves his tapestry of song and verse, immersing you in memory...
Strategy Notes
- This fight has three Magitek Gobwalker G-VII tanks in the corner that can be piloted by players throughout the fight. Each starts with an energy bar of 10,000 that acts similar to mana, but does not refill automatically.
- One or two DPS players should be assigned to piloting a Gobwalker, with the third remaining Gobwalker left to be used as an energy refill if needed.
- There are seven types of enemies that appear throughout the fight of various levels of strength and danger.
- In addition, starting with Wave 4 there will be bombs dropped on top of random players. These bombs can not be killed and explode after 15 seconds. These are to be handled by players in Magitek Gobwalkers.
- (Tanks at 70% HP will be brought to 40%. Tanks below 50% will die). The closer to 100% HP the target is, the less damage Boomcannon does.
- This fight consists of nine waves of enemies and has a hard enrage timer of 10mins 30sec. Each wave spawns with a unique set of enemies that should be killed in certain orders or responded to with certain strategies.
Duty Information
- Duty Finder: Savage Raids (Heavensward)
- Time Limit: 90 minutes
- Tomestones: 15 poetics
Music
- Main: Locus