Overview
From the first note of the minstrel's melody, you recall the scene with crystal clarity─your allies and Hydaelyn, hope against hope. Overcome once again with the emotion of that day, no epithet seems too grand, no verse too epic...
Strategy Notes
- Heros's Radiance: Raid-wide AoE.
- Shining Saber: Stack up to spread damage.
- Crystallize: The boss will display an element, followed by a weapon - the weapon attack will happen before the element attack. The first Crystallize will always be Water > Red or Green, the second will always be Ice > Green or Red (the opposite of the first), and the third is Rock or Water > Blue.
- Magos's Radiance: Raid wide attack.
- Mousa's Scorn: Shared Tank Buster
- Aureole: Wide AoE attack where you're only safe on the boss' sides.
Boss Encounters
Divine Light: Hydaelyn
- Water - A small AoE targeted on the two healers; stack into light parties to soak up damage.
- Rock - A small AoE targeted on a random player; the full party should stack to spread damage.
- Ice - A small AoE targeted on every player; players should spread out to avoid this attack, ideally into clock positions.
- Dancer Chakrams (Red icon): A large donut AoE, stand close to her to avoid this attack.
- White Mage Staff (Green icon): A large circle AoE under her, move away to avoid this attack.
- Paladin Sword & Shield (Blue icon): A plus shaped AoE that always goes in directions of cardinals, position yourself in an intercardinal position to avoid this attack.
- Hydaelyn summons 6 crystals - three on the north side of the arena, and three on the south.
- One set of three crystals will start glowing once the phase starts - the DPS and healers should prioritise attacking these crystals.
- Two Echo of Hydaelyn spawn - one on the east, one on the west. Each tank should pick up one and pull it to the other side of the arena from the glowing crystals.
- Each Echo will tether to the three closest crystals to it, and tethering to a living crystal causes the boss' Conviction meter to rise more quickly - the meter rises especially quickly when an Echo is tethered to a glowing crystal.
- Once all of the glowing crystals are dead, the tanks should move the Echoes to the other side of the arena while the last of the crystals are taken down; after all six crystals are destroyed, the Echoes can be killed, which causes Hydaelyn to cast Conviction.
- The Echoes have extremely powerful auto-attacks, so healers should make sure to keep the tanks topped off.
- If the Conviction meter ever reaches 100, Hydaelyn will cast it and automatically wipe the raid; otherwise, this is cast at the end of the phase and deals heavy raid-wide damage.
- At max strength (99 Conviction) this deals about 25,000 damage; be sure to heal and mitigate as necessary.
- Spawns four crystals - three on either the north or south side of the arena, one on the opposite side.
- Two light waves will spawn on the side with three crystals - one in the center, and one on either the west or east side.
- The light waves will move across the arena, dealing damage to anyone who stands in them, and whenever they collide with a crystal, that crystal deals damage to anything within line of sight; this damage should be blocked by hiding behind another crystal.
- A stack marker that hits multiple hits, stay stacked until the mechanic is done.
- Afterwards she will place stack markers on the party, everyone but tanks should spread to avoid damage.
- Tanks stick together for a shared tankbuster.
Duty Information
- Duty Finder: High-end Trials (Endwalker)
- Roulette: Mentor
- Time Limit: 60 minutes
- Tomestones: 15 Poetics
Achievements
Music
- Main: Your Answer