AAC Heavyweight M2 raid guide
AAC Heavyweight M2 source-backed raid guide: unlock facts, first-clear prep, local mechanic notes, and related wiki source links.
On This Page
- Raid (Normal) quick facts
- Before queueing
- Boss and mechanic notes
- Duty finder and rewards context
- Completion notes
- Verification boundary
Raid (Normal) quick facts
Introducing themselves by devastating Tritails Training, the Xtremes have not only challenged you, but made matters personal. Professional surfers infamous for their dangerous stunts and destructive behavior, the duo harness the souls of storm divers in battle to manipulate the elements of fire and water. For the sake of your second and more, it's time you taught these gym-wreckers some manners.
- Category: Raid (normal)
- Difficulty: Normal
- First Appearance: Patch 7.4, *Dawntrail*
- Level: 100
- Item Level Requirement: 745
- Party Size: Full Party (8 players)
- Required Quest: Daring Devils
- Entrance: Greenroom
- Region: Xak Tural
Before queueing
Use the quick facts to check level, item level, party size, required quest, entrance, roulette, and time limit before queueing for AAC Heavyweight M2.
- Repair gear and meet the listed level/item-level requirements.
- Tell the party if it is your first clear.
- Use the local wiki link for exact duty facts and related articles.
Boss and mechanic notes
AAC Heavyweight M2 has local boss notes for: Daring Devils: The Xtremes (Red Hot and Deep Blue). These notes are pulled from the local wiki and should be treated as source-backed prep unless separately marked as human-reviewed strategy.
- Only Red Hot is targetable at the start of the fight.
- Hot Impact: Telegraphed split-damage AoE physical tankbuster.
- Alley-oop Inferno: Gives each player a fire spread AoE marker, causing them to place a persistent fire puddle when the AoE resolves. Lingering in fire for too long will inflict burns.
- Cutback Blaze: Marks two players with conal AoE telegraphs, causing them place a cone of fire where they take the AoE.
- Divers' Dare: Magical raid-wide damage. The fire puddles will also dissipate.
- Deep Blue will become targetable will Red Hot leaves the arena.
- Sick Swell: Begins creating a massive wave off one edge of the arena.
- Sickest Take-off: Deep Blue temporarily becomes untargetable and begins surfing on the wave. The wave will use a late-telegraphed large knockback from where it spawns, dealing magical damage, while Deep Blue will use a late-telegraphed line AoE through the middle third of the arena. In later usages, Deep Blue may also cleave any side, which will be indicated by where he is currently located. The knockback can be prevented with knockback immunities.
- Deep Varial: Deep Blue will summon an arrow under him pointing to one edge of the room, indicating where he will move to and use a wide conal AoE hitting most of the arena. The wall that he travels to will also have a wave behind it.
- Deep Impact: Telegraphed physical AoE tankbuster.
- Both bosses will be targetable for a short time before they do their ultimate attack.
- Xtreme Spectacular:
- Line proximity AoE: Move to the edge of the wall away from the glowing pulsing line.
- Afterwards, the bosses will do 7 hits of magical raid-wide damage which should be healed through.
Duty finder and rewards context
Use this section to decide whether the duty belongs in roulettes, high-end queues, mentor roulette, or repeat farming.
- Duty Finder: Normal Raids (Dawntrail)
- Roulette: normal raids
- Time Limit: 90 minutes
- Tomestones: 20 Mathematics + 10 Mnemonics
Completion notes
After your first clear, check whether the duty has mapping, clear, Blue Mage, loot, music, or collection reasons to return.
- Music: Main: The Mirror
Verification boundary
This page is generated from local TJPedia wiki data. It does not invent missing mechanics, NPC coordinates, loot tables, or current-party-finder strategies. High-end positioning and current-prog tactics still need human review before being labeled as a full strategy guide.
- Source-backed: duty facts, local boss notes, achievements, and music.
- Needs human review: exact high-end progression strategy.
- Use official patch notes for changed requirements or rewards.
Related on TJPedia
Sources
Auto-draft eligible, human review required for volatile guide updates.