Alexander - The Cuff of the Son (Savage) raid guide
Alexander - The Cuff of the Son (Savage) source-backed raid guide: unlock facts, first-clear prep, local mechanic notes, and related wiki source links.
On This Page
- Raid (Savage) quick facts
- Before queueing
- Boss and mechanic notes
- Duty finder and rewards context
- Completion notes
- Verification boundary
Raid (Savage) quick facts
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- Category: Raid (savage)
- Difficulty: normal
- First Appearance: Patch 3.2, *Heavensward*
- Level: 60
- Item Level Requirement: 220
- Party Size: Full Party (8 players)
- Required Quest: A Refrain for the Undaunted
- Region: Dravania
Before queueing
Use the quick facts to check level, item level, party size, required quest, entrance, roulette, and time limit before queueing for Alexander - The Cuff of the Son (Savage).
- Repair gear and meet the listed level/item-level requirements.
- Tell the party if it is your first clear.
- Use the local wiki link for exact duty facts and related articles.
Boss and mechanic notes
Alexander - The Cuff of the Son (Savage) has local boss notes for: Blaster, Brawler, Swindler, Vortexer. These notes are pulled from the local wiki and should be treated as source-backed prep unless separately marked as human-reviewed strategy.
- Two will be regular Minefields that explode and inflict Paralysis if stepped in. One will spawn on a random outer blue circle on the arena, and the other on a Mirage (Mind Blast) spawn point.
- One will be a blue Hidden Minefield. After this mine drops, it will become invisible. This landmine must be detonated manually by a player or else it will wipe the party. Beware the knockback.
- Each successful Mind Blast deals party-wide damage and inflicts a stack of Damage Down for 60 seconds.
- These Mirages stagger their casts, the cast order being North, East, South, West, then finally Center.
- After all Mirages are defeated or finish their cast, the main tank will be marked with a purple arrow and Blaster will dive-bomb them to return to the arena.
- If the Mirage 's arms are up, it is casting Blinder. The player must face away from the Mirage to avoid taking high damage and a 60s Damage Down.
- If the Mirage 's leaning forwards with its arms down, it is casting Power Tackle. The player must face towards it to avoid high damage and a 60s Damage Down.
- Single Laser: Brawler casts Single Buster, a magic-damage tankbuster Line AoE.
- Double Laser: Brawler casts Double Buster, a Line Stack aimed at the main tank.
- Single Drill: Brawler shoots a Rocket Drill at one random player, dealing proximity damage.
- Double Drill: Brawler casts Double Drill Crush, hitting the closest and farthest player with a large AoE that knockbacks and Stuns other nearby players.
- Power Plasma Alpha x2
- Power Plasma Gamma x2
- Power Plasma Alpha x2
Duty finder and rewards context
Use this section to decide whether the duty belongs in roulettes, high-end queues, mentor roulette, or repeat farming.
- Duty Finder: Savage Raids (Heavensward)
- Time Limit: 90 minutes
- Tomestones: 15 poetics
Completion notes
After your first clear, check whether the duty has mapping, clear, Blue Mage, loot, music, or collection reasons to return.
- Music: Main: Locus
Verification boundary
This page is generated from local TJPedia wiki data. It does not invent missing mechanics, NPC coordinates, loot tables, or current-party-finder strategies. High-end positioning and current-prog tactics still need human review before being labeled as a full strategy guide.
- Source-backed: duty facts, local boss notes, achievements, and music.
- Needs human review: exact high-end progression strategy.
- Use official patch notes for changed requirements or rewards.
Related on TJPedia
Sources
Auto-draft eligible, human review required for volatile guide updates.