Alexander - The Fist of the Father (Savage) raid guide
Alexander - The Fist of the Father (Savage) source-backed raid guide: unlock facts, first-clear prep, local mechanic notes, and related wiki source links.
On This Page
- Raid (Savage) quick facts
- Before queueing
- Boss and mechanic notes
- Duty finder and rewards context
- Completion notes
- Verification boundary
Raid (Savage) quick facts
What fun is there in merely restating the facts? Never one to be content with the truth, the wandering minstrel has taken the liberty of retelling the tale of your journey into Alexander with his trademark embellishments. Some may question the value of such entertainment, but none can deny the skill with which he weaves his tapestry of song and verse, immersing you in memory...
- Category: Raid (savage)
- Difficulty: normal
- First Appearance: Patch 3.05, *Heavensward*
- Level: 60
- Item Level Requirement: 190
- Party Size: Full Party (8 players)
- Required Quest: A Song of Steam and Steel
- Region: Dravania
Before queueing
Use the quick facts to check level, item level, party size, required quest, entrance, roulette, and time limit before queueing for Alexander - The Fist of the Father (Savage).
- Repair gear and meet the listed level/item-level requirements.
- Tell the party if it is your first clear.
- Use the local wiki link for exact duty facts and related articles.
Boss and mechanic notes
Alexander - The Fist of the Father (Savage) has local boss notes for: Faust, Oppressor. These notes are pulled from the local wiki and should be treated as source-backed prep unless separately marked as human-reviewed strategy.
- Detailed mechanics not available from the source page.
- Attacks their target with Needle Spaser, which transfers one stack of Nanoparticles from the Alarum to its target.
- Once the Alarum loses all 6 stacks of Nanoparticles, it will lose Minimum and deal double damage.
- Six stacks of Nanoparticles on a player will inflict Minimum, increasing damage taken and reducing damage dealt.
- If left alive for ~50 seconds, they will self destruct in a (tiny) AoE that inflicts Minimum. No puddle is left behind, however.
- Resin puddles inflict Resin to players AND enemies inside, massively slowing movement speed. Players, however, also get a Bleeding debuff.
- Placing Minimum puddles from killed Alarums under each missile will shrink them, nullifying their damage and effects.
- After the first jump phase, it will be repeated until the hard enrage at 8 minutes and 30 seconds.
- Keep the bosses within 3-5% of each other to prevent a hard enrage when one dies too far before the other
- The fight has an attack-based progression rate, so the boss will use the exact attacks every time. You can use this as a timer.
Duty finder and rewards context
Use this section to decide whether the duty belongs in roulettes, high-end queues, mentor roulette, or repeat farming.
- Duty Finder: Savage Raids (Heavensward)
- Time Limit: 90 minutes
- Tomestones: 15 poetics
Completion notes
After your first clear, check whether the duty has mapping, clear, Blue Mage, loot, music, or collection reasons to return.
- Music: Pre-Boss: Sins of the Father, Sins of the Son
- Music: Boss: Locus
Verification boundary
This page is generated from local TJPedia wiki data. It does not invent missing mechanics, NPC coordinates, loot tables, or current-party-finder strategies. High-end positioning and current-prog tactics still need human review before being labeled as a full strategy guide.
- Source-backed: duty facts, local boss notes, achievements, and music.
- Needs human review: exact high-end progression strategy.
- Use official patch notes for changed requirements or rewards.
Related on TJPedia
Sources
Auto-draft eligible, human review required for volatile guide updates.