Deltascape V3.0 (Savage) raid guide
Deltascape V3.0 (Savage) source-backed raid guide: unlock facts, first-clear prep, local mechanic notes, and related wiki source links.
On This Page
- Raid (Savage) quick facts
- Before queueing
- Boss and mechanic notes
- Duty finder and rewards context
- Completion notes
- Verification boundary
Raid (Savage) quick facts
Deltascape V3.0 (Savage) is a savage raid in *Final Fantasy XIV*. It was added in Patch 4.05 during *Stormblood*.
- Category: Raid (savage)
- Difficulty: savage
- First Appearance: Patch 4.05, *Stormblood*
- Level: 70
- Item Level Requirement: 320
- Party Size: Full Party (8 players)
- Region: Gyr Abania
Before queueing
Use the quick facts to check level, item level, party size, required quest, entrance, roulette, and time limit before queueing for Deltascape V3.0 (Savage).
- Repair gear and meet the listed level/item-level requirements.
- Tell the party if it is your first clear.
- Use the local wiki link for exact duty facts and related articles.
Boss and mechanic notes
Deltascape V3.0 (Savage) has local boss notes for: Halicarnassus, Core Mechanics, Mechanics Order:. These notes are pulled from the local wiki and should be treated as source-backed prep unless separately marked as human-reviewed strategy.
- Detailed mechanics not available from the source page.
- Critical Hit - High Damage tank buster. Always crits. Tanks take awareness kill
- Spellblade:
- Holy: 3 AoE's + Stack. Boss will also cast Pole Shift which switches the tethered players positions. In this case have party stack with the player tethered to stack mechanic, and have other 2 tethers spread away from these.
- During Libary phase: You will receive 2 stacks and 4 AoEs. To handle this you have the 4 AoEs go in 1 Green Book each granting physical vun down. The 2 stacks and 2 unmarked will go into Blue Books, granting magic vun down. This enables the stacks to be soaked by 2 players. |
- Fire 3: AoE around the boss, under the boss is safe. |
- Blizzard 3: AoE around boss, dodge out. |
- Thunder 3: Line AoE.
- Panel Swap: Changes arena type, also changes effect of next mechanic:
- Queen's Waltz: Effect changes on the panel she is stood in. Effects are introduced in order, but later will switch based on where she jumps too.
- Plain area: Casts the A3S protean wave mechanic targeting all players with conal AoEs. Spread around boss and don't overlap other players.
- Forest: Boss casts T6 Thorny vines tethering tanks/healers with DPS. Run apart with Tanks/healers going one way , DPS the other
- Cave: Casts pillars in non-blue tiles ala normal mode. Comes with raid wide AoE dmg.
- Library: Each player takes a non-booked panel, at the end of the cast a book falls on each player dealing ½ max HP.
Duty finder and rewards context
Use this section to decide whether the duty belongs in roulettes, high-end queues, mentor roulette, or repeat farming.
- Duty Finder: Savage Raids (Stormblood)
- Time Limit: 90 minutes
- Tomestones: 15 Poetics
Completion notes
After your first clear, check whether the duty has mapping, clear, Blue Mage, loot, music, or collection reasons to return.
- Music: Main: Omega Squared
Verification boundary
This page is generated from local TJPedia wiki data. It does not invent missing mechanics, NPC coordinates, loot tables, or current-party-finder strategies. High-end positioning and current-prog tactics still need human review before being labeled as a full strategy guide.
- Source-backed: duty facts, local boss notes, achievements, and music.
- Needs human review: exact high-end progression strategy.
- Use official patch notes for changed requirements or rewards.
Related on TJPedia
Sources
Auto-draft eligible, human review required for volatile guide updates.