Seat of Sacrifice (Extreme) trial guide
Seat of Sacrifice (Extreme) source-backed trial guide: unlock facts, first-clear prep, local mechanic notes, and related wiki source links.
On This Page
- Trial (Extreme) quick facts
- Before queueing
- Boss and mechanic notes
- Duty finder and rewards context
- Completion notes
- Verification boundary
Trial (Extreme) quick facts
Though history will paint them as villains, the Ascians were driven by a deep and abiding desire to which all men may relate, and the minstreling wanderer cannot help but spare a thought for Elidibus, whose demise spelled the end of his people's hopes and dreams. Likening your struggle to that of love, the man weaves a bittersweet tale of passion undying-a tale witnessed by the shimmering spires of the Crystal Tower, to be reflected and retold for generations to come.
- Category: Trial
- Difficulty: extreme
- First Appearance: Patch 5.3, *Shadowbringers*
- Level: 80
- Item Level Requirement: 480
- Party Size: Full Party (8 players)
- Required Quest: Minstrel from Another Mother
- Location: The Seat of Sacrifice
- Region: Norvrandt
Before queueing
Use the quick facts to check level, item level, party size, required quest, entrance, roulette, and time limit before queueing for Seat of Sacrifice (Extreme).
- Repair gear and meet the listed level/item-level requirements.
- Tell the party if it is your first clear.
- Use the local wiki link for exact duty facts and related articles.
Boss and mechanic notes
Seat of Sacrifice (Extreme) has local boss notes for: Warrior of Light: Elidibus, Positioning Tips, Bonus Tip, Encounter. These notes are pulled from the local wiki and should be treated as source-backed prep unless separately marked as human-reviewed strategy.
- Detailed mechanics not available from the source page.
- Assign clock positions to all players (tanks will be north and south, healers will be east and west, the dps will all have their own intercardinal positions).
- These general positions will be used throughout the entire encounter for various mechanics.
- Have the tanks and healers rotate clockwise to pair up with a dps at an intercardinal. These will be your partner pairs for shared mechanics that target specific groups of players or roles.
- Split the group into two - 1 tank, 1 healer, 2 dps per group.
- Detailed mechanics not available from the source page.
- Terror Unleashed - All players' HP to 1 + debuff, must be healed to full or they will die. The outer arena edge will also be brought in to make it smaller.
- To The Limit - Boss will charge 1,2 or 3 LB bars. The amount of bars will determine the specific attack players will need to be ready for when he next casts Limit Break.
- Solemn Confiteor - AoE circles will appear underneath all players, can be bated by all stacking on the boss, waiting for the AoE to drop and then moving.
- Absolute Stone III - 8-point cleave towards all players, move into assigned clock positions as to not overlap.
- Note: Solemn Confiteor is followed quite quickly by Absolute Stone III - so let the AoEs drop, then move to your clock positions so there is no overlapping.
- Limit Break (3) - Will call down 4 Radiant Meteors on all the tanks and healers or all the damage dealers, this attack deals massive damage and applies a fire-resist down debuff on players hit so each meteor needs to be sufficiently spaced apart or you will die. Using the partner pairs (made before start of fight) each pair should move to their respective corners as limit break is casting to spread the meteors out.
- Imbued Saber x2 - Adds elemental effect to weapon. Unlike normal mode (2 elements), extreme has 4 - stone (spread), holy (stack), fire (stop) and blizzard (move). Boss will cast stone first so be sure to spread. Then he will cast either fire or blizzard with NO markers unlike normal mode.
- Imbued Coruscance - AoE sword attack and two imbued element attacks. If you see swirls around the sword this means a donut AoE and you need to get in. If not, then get out as to not get hit with the point blank AoE. Be mindful of the two imbued elements - the first is always stone so be sure to be in clock positions, again if the second if fire then stop moving, if blizzard keep moving.
Duty finder and rewards context
Use this section to decide whether the duty belongs in roulettes, high-end queues, mentor roulette, or repeat farming.
- Duty Finder: High-end Trials (Shadowbringers)
- Roulette: Mentor
- Time Limit: 60 minutes
- Tomestones: 25 poetics
Completion notes
After your first clear, check whether the duty has mapping, clear, Blue Mage, loot, music, or collection reasons to return.
- Achievement: Bravest Warriors
- Music: Main: To the Edge
Verification boundary
This page is generated from local TJPedia wiki data. It does not invent missing mechanics, NPC coordinates, loot tables, or current-party-finder strategies. High-end positioning and current-prog tactics still need human review before being labeled as a full strategy guide.
- Source-backed: duty facts, local boss notes, achievements, and music.
- Needs human review: exact high-end progression strategy.
- Use official patch notes for changed requirements or rewards.
Related on TJPedia
Sources
Auto-draft eligible, human review required for volatile guide updates.