The Sunken Temple of Qarn dungeon guide
The Sunken Temple of Qarn source-backed dungeon guide: unlock facts, first-clear prep, local mechanic notes, and related wiki source links.
On This Page
- Dungeon quick facts
- Before queueing
- Duty Support
- Boss and mechanic notes
- Duty finder and rewards context
- Completion notes
- Verification boundary
Dungeon quick facts
Under the unforgiving Thanalan sun lie and ruins of an ancient temple half-devoured by the shifting sands of timeless desert. Though used by ancient Belah'dians as a place to worship the sun goddess, Azeyma, the massive underground structure appears to be far older than his Sixth Astral Era civilization. That, however, did not deter Belah'dian sultans from each adding their own chambers to the original construct to a bid to achieve immortality through creation. In the subsequent years since the fall of Belah'dia, many an adventurer has sought to explore the temple's mysteries and perhaps return with the treasure of a lost era... Only to fall victim to one of the complex traps set to prevent...
- Category: Dungeon
- First Appearance: Patch 2.0, *A Realm Reborn*
- Level: 35
- Party Size: 4man
- Required Quest: Braving New Depths
- Entrance: Southern Thanalan
- Entrance Coordinates: 25,12
- Region: Thanalan
Before queueing
Use the quick facts to check level, item level, party size, required quest, entrance, roulette, and time limit before queueing for The Sunken Temple of Qarn.
- Repair gear and meet the listed level/item-level requirements.
- Tell the party if it is your first clear.
- Use the local wiki link for exact duty facts and related articles.
Duty Support
Local wiki data lists Duty Support or NPC options for this duty. Use this mode when you want story pacing, screenshots, or a low-pressure first read of arena mechanics.
- Scion Marauder: Marauder (Tank)
- Scion Conjurer: Conjurer (Healer)
- Scion Thaumaturge: Thaumaturge (DPS)
- Scion Lancer: Lancer (DPS)
Boss and mechanic notes
The Sunken Temple of Qarn has local boss notes for: Teratotaur, Temple Guardian, Adjudicator. These notes are pulled from the local wiki and should be treated as source-backed prep unless separately marked as human-reviewed strategy.
- Triclip: Telegraphed tankbuster.
- Dung wespes have joined the fray! Two Dung Wespe adds will spawn. Kill these quickly or they will use Final Sting on their target and deal massive damage (70% of their maximum HP; two hits will be instant death).
- Frightful Roar: Telegraphed point-blank AoE. Anyone hit will receive a 15-second Physical Vulnerability Up which can be cleansed with Esuna.
- Mow: Telegraphed frontal conal AoE. Anyone hit will receive a 15-second Poison which can be cleansed with Esuna.
- Mortal Ray: You have been afflicted with Doom... A room-wide AoE that will inflict everyone with a Doom debuff on your entire party; the debuff lasts 12 seconds and will instantly kill anyone still afflicted by it when the timer ends.
- The boss can be stunned (using actions such as Low Blow or Leg Sweep during the cast to prevent it.
- Players can remove this debuff by stepping on the square plate that is glowing orange; only one of them will turn orange at a time. It may be preferable to tank the Teratotaur in the middle of the room between all three plates so that they are within easy reach of the Tank and Melee DPS, but the duration is long enough that it should not be a problem.
- Rockslide is a frontal column AoE attack.
- True Grit is a frontal cone AoE attack that will inflict a 15-second Blind which can be cleansed with Esuna.
- Boulder Clap is a frontal AoE attack.
- Obliterate is an instant attack that deals magical damage to the entire party.
- Stone Skull is an instant attack that damages one player, knocks them back, and stuns them for 3 seconds.
- Looming Judgment: Telegraphed tankbuster.
- Summon: The adjudicator summons arcane instruments! Spawns two Mythril Verges. Defeat these adds as soon as possible.
Duty finder and rewards context
Use this section to decide whether the duty belongs in roulettes, high-end queues, mentor roulette, or repeat farming.
- Duty Finder: Dungeons (A Realm Reborn)
- Roulette: leveling
- Modes: explorer, duty support
- Time Limit: 90
Completion notes
After your first clear, check whether the duty has mapping, clear, Blue Mage, loot, music, or collection reasons to return.
- Achievement: Mapping the Realm: Sunken Temple of Qarn
- Music: Main: Echoes of Ages Past
- Music: Battle: A Fell Air Falleth
- Music: Mid-Bosses: A Fine Death
- Music: Final Boss: Nemesis
Verification boundary
This page is generated from local TJPedia wiki data. It does not invent missing mechanics, NPC coordinates, loot tables, or current-party-finder strategies. High-end positioning and current-prog tactics still need human review before being labeled as a full strategy guide.
- Source-backed: duty facts, local boss notes, achievements, and music.
- Needs human review: exact high-end progression strategy.
- Use official patch notes for changed requirements or rewards.
Related on TJPedia
Sources
Auto-draft eligible, human review required for volatile guide updates.