Overview
Bound no more by the rancor of their fallen king, the tonberries have regained their senses─with a little help from devoted friends. Yet all thoughts of peace have been put to the blade, as a band of Mamool Ja mercenaries known as the Silverscales have stormed the walls and seized the place for their own. Someone must stop the sellswords from turning the Wanderer's Palace into an unassailable fortress, and take a stand against tonberry slaughter and slavery!
Enemies
- Silverscales Warder
- Pack Ziz
- Bronze Pugil
- Pteroc Pointer
- Silverscales Lurker
- Sacred Spear
- Silverscales Stabler
- Sacred Standard
- Silverscales Sophist
- Combat Wivre
- Purulent Abscess
- Purulent Pustule
- Bavaroid Waste
- Wivre Fodder
- Silverscales Zenist
- Sacred Idol
Boss Notes
- Note: Despite the (Hard) in the name, the dungeon is not actually more difficult than any other story-mode dungeon. It is easily completed blind with the Duty Finder.
- Burn boss and kill spears ASAP. Frumious Koheel Ja casts Fire Angon by throwing burning spears at the ground which cast a stacking debuff to the whole party if they are left alive.
- A shaman boss, who summons totems. If after a while no-one has claimed the totems, he will recall all of them and gain the buffs himself. Some of the totems grant buffs while some should be ignored. He will randomly hex a target and turns them into a toad for 12 seconds. He will also randomly cast Fire to the party members and while the damage is not too big, the totems can increase the damage.
- Standing in a totem gives you a buff or debuff. Clean as many of the flags as possible and don't stack fire resist down.
- There will be Purple, Red, Blue and Green Totems. The effects of the various colors are random. One will give you attack up (DPS should pick it up), another will give you the toad debuff or cleanse the toad debuff (only pick it up if you are a toad), another will give you fire resist down and final one will give the player Heavy debuff.
- Stay very close to him to avoid a huge cone AoE. Move away for rotting gas. Person with rotting lung has to stay away from the party when Rotting Gas pops. The person with the lungs will also AoE around them.
- The boss drops multiple banners on the ground during the fight. The banners' buff the boss' damage and armor, so the tank should just pull the boss away from the banner-range. Tank needs to keep moving the boss so the party doesn't have to fight in the banner AoE.
- He will cast debuffs that makes healing worse and Soul Douse, which applies Doom on random party members looking at him. Healers can remove doom by healing the target to full hp.
Boss Encounters
Frumious Koheel Ja
- Detailed mechanics not available from the source page.
Slithy Zolool Ja
- Because the Totem effects are random, use the first couple Totems to figure out which color has which effect. Do not allow any one player to have too many stacks of the fire debuff or the player will die when the boss casts a random fire spell on them.
Manxome Molaa Ja Ja
- Do not allow the boss to stand in purple circle of Sacred Standard, by kiting him around the outer edge of the boss room.
Duty Information
- Duty Finder: Dungeons (A Realm Reborn)
- Roulette: High-level Dungeons
- Modes: command, explorer
- Time Limit: 90
Achievements
Music
- Main: Tricksome
- Mid-Bosses: The Tug of Fate|roll=n
- Final Boss: To the Fore|roll=n