Overview
Intelligence from Werlyt indicates that a previously unknown Weapon is laying waste to the VIIth Imperial Legion's headquarters. Though it seems improbable that the warmachina could turn against its creators, a letter left by Allie reveals her intention to commandeer the Weapon and rescue her brother Alfonse from the imperials. Together with Gaius and Cid, you formulate a strategy not to destroy, but to capture the rampaging machine before any harm can come to its pilot.
Strategy Notes
- This duty can be completed solo using a lv 90 character.
- In this fight, 2 ships and 4 teleporters pads will be available to players. This is important to be able to dodge some of the mechanics during the battle.
- Diamond Rain: Unavoidable Raid-wide damage
- Adamant Purge: This mechanic is telegraphed by a glowing hand on one of the Diamond Weapon's sides. If hit, it will result in a KO, regardless of health. Teleport to the opposite side to avoid damage.
- Attack: Auto-attack that targets tanks with line attacks. Avoid overlapping to minimize damage.
- Photon Burst: Targets tanks with proximity-based damage. Separate from other players to avoid spreading damage.
Boss Encounters
Mark I Anti-Eikon Warmachina: The Diamond Weapon
- Detailed mechanics not available from the source page.
Duty Information
- Duty Finder: Trials (Shadowbringers)
- Roulette: Trials
- Time Limit: 60 minutes
- Tomestones: 12 Poetics
Music
- Main: In the Arms of War