Overview
Meteion and her sisters took to the stars in search of hope; they found naught but despair. Wishing to free mankind from his vain struggle, they began to sing, their chorus borne upon the invisible winds of dynamis to usher in the Final Days. Against all odds, you have arrived at their nest at the edge of the universe. In this place, where emotions dictate reality, the hopes of your comrades have opened the way forward, and it falls to you to take the last step. Transforming conviction into strength, you sally forth upon dragonback to confront the Endsinger and silence her song of oblivion.
Strategy Notes
- Falling off the arena is possible. You can use Limit Break Limit Break 3 before the add phase, as it will recharge instantly before Ultimate Fate countdown.
- Elegeia: Raid-wide AoE and spawns two planets circling the arena. Pay attention to the SLOWER moving planet and move away from it as it will spawn a huge AoE on the side of the platform when they collide.
- Galaxias: The Endsinger drops a meteor in the middle, creating a knockback. Move to the middle so you're knocked back only halfway and do not fall off of the platform. If you have an anti-knockback skill, be sure to use it.
- Elenchos: The Endsinger will spawn one of two possible attacks:
- Death's Embrace: Targets players with narrow cone AoE that follows the player when they move. Spread these out; DO NOT OVERLAP with other party members. Right after this attack a couple of adds called "Feather of Despair" will drop and start casting Pharmakon. Simply move away from the feathers, as they will spawn circle AoEs at their bases.
- Aporrhos: Spawns 4 faces similar to that of The Endsinger which will cast a line AoE in the direction they are facing, like the mouth version of Elenchos. Position in between the faces to avoid this attack.
Boss Encounters
The Endsinger
- If her MOUTH GLOWS purple - a line AoE will shoot through the middle --> Move to the sides.
- If her EYES TEAR down her face in purple streaks - two line AoEs will shoot out on the sides --> Move to the middle.
- Meteor Radiant: Kakodaimon spawns planets on the outside of the arena that signals where they are about to fall through a rainbow-colored arrow. To avoid the AoE simply move away from the location the arrow lands at.
- Meteor Outburst: Kakodaimon targets every player with an own AoE; spread out to avoid overlapping.
- Ultimate Fate: Heavy raid-wide damage based on how far the Despair gauge filled. If the Endsinger was allowed to reach 100%, or if the party did not counter in time with a tank Limit Break Limit Break 3 and mitigation, this attack will wipe the party.
- First part of Telomania consists of four cleaves over the arena, mitigate and heal these as necessary.
- Second part of Telomania is a raid-wide AoE similar to the one of Telos, however it is not as hard hitting.
- Lastly, three sets of puddles will spawn under some players. Simply move to avoid getting hit.
Duty Information
- Duty Finder: Trials (Endwalker)
- Roulette: Trials
- Time Limit: 60 minutes
- Tomestones: 10 Poetics
Music
- Phase 1: The Final Day
- Phase 2: With Hearts Aligned