Overview
Though their beloved god was slain at the hands of the Warrior of Light, the Sahagin have wasted little time in mourning his passing. Drawing on the occult knowledge of the Ascians, the scaly beastmen have performed a foul ritual fueled by blood and sacrifice to bring forth the mightiest incarnation of Leviathan the realm has yet seen. Before the ocean deity can summon a tidal wave of catastrophic proportions, the Whorleater must once again set sail for open waters─and for victory.
Strategy Notes
- This fight will share multiple abilities from the hard version, but multiple new, deadlier attacks will be added. Additionally, the safety railings of the platform will eventually break, adding the risk of players being knocked off the platform to their death.
- Being directly underneath the Body Slam will deal high damage to the player.
- Will additionally cast Stun Shot, inflicting Paralysis on the highest enmity player.
- If left alive too long, will repeatedly cast Dreadstorm, creating puddles that inflict Hysteria for 10 seconds if stepped into.
- After 30 seconds, all Wave Spumes explode, dealing proximity damage. Wave Spumes have high health and are unlikely to be killed.
- Leviathan will begin at the edge of the platform and will use no abilities until brought to 90% health or 25 seconds have passed. Afterwards, Leviathan will dive and prepare a Body Slam.
Boss Encounters
Lord of the Whorl: Leviathan
- Each stack of Briny Veil reduces the range of healing spells. At 16 stacks, players will be unable to cast spells at all.
- Abilities such as White Mage Regen do not increase the Briny Veil stack.
- If not part of a phase change, Leviathan will do two Spinning Dives followed by a Body Slam.
- If following a Gyre Spume (Phase 1) spawn or Wave Spume (Phase 2) burst, only one Spinning Dive will be used from the north or south side, followed by a Tidal Wave.
- This attack is always telegraphed by a Spinning Dive from the north or south side of the platform happening prior.
- Players tethered to Wave Spumes will be inflicted with Bleeding, but the damage dealt from the debuff is negligible.
Opening
- Detailed mechanics not available from the source page.
Phase 1: 90% - 70%
- Detailed mechanics not available from the source page.
Phase 2: 70% - 35%
- Detailed mechanics not available from the source page.
Phase 3: 35% - 0%
- Detailed mechanics not available from the source page.
Duty Information
- Duty Finder: High-end Trials (A Realm Reborn)
- Roulette: mentor
- Time Limit: 60 minutes
- Tomestones: 20 poetics
Achievements
Music
- Phase 1: Wreck to the Seaman
- Phase 2: Through the Maelstrom