Kojin allied society guide
Kojin allied society guide: expansion context, unlock priority, repeatable quest value, rewards, and source links.
On This Page
- Kojin at a glance
- When to unlock
- Gameplay value
- Verification boundary
Kojin at a glance
The Kojin are a beast tribe of amphibious, turtle-like humanoids introduced in *Final Fantasy XIV: Stormblood*. Inhabiting the waters of the Far East, particularly around the Ruby Sea, their society is built upon a unique spiritual practice centered on the collection and veneration of sacred treasures. Unlike other beast tribes whose desperation often leads them to primal summoning, the Kojin's relationship with their deity is deeply intertwined with their cultural identity and their philosophy regarding objects...
- Category: Beast Tribe
- First Appearance: Final Fantasy XIV: Stormblood
- Homeland: The Ruby Sea (specifically the waters surrounding the Ruby Sea and the coasts of Hingashi)
- Physiology: Amphibious, bipedal turtle-like humanoids
- Notable Factions: Blue Kojin (peaceful), Red Kojin (aggressive)
- Associated Primal: Susano, the Lord of the Revel
- Cultural Focus: Treasure veneration, spiritual materialism, shrine-building
- Beast Tribe Questline: Yes (Combat-focused Beast Tribe, introduced in Stormblood Patch 4.1)
When to unlock
Unlock allied society quests when you want repeatable reputation progress, story, currency, mounts, minions, emotes, crafting/gathering experience, or completion goals. They are valuable, but they should not block MSQ progress.
- Unlock once the expansion hub and prerequisite quests are available.
- Do daily allowances consistently instead of trying to binge progress.
- Check vendor rewards before committing daily time.
Gameplay value
Local wiki gameplay notes identify what this society contributes to progression and collections.
- Storyline: The quests focus on aiding the Blue Kojin in the aftermath of Susano's defeat. The player helps them recover lost treasures, repair damaged shrines, and mediate conflicts with remaining Red Kojin holdouts. The narrative deepens the lore of treasure veneration, showing how the Blue Kojin work to reintegrate wayward Red Kojin who renounce violence, emphasizing reconciliation and cultural restoration over continued conflict.
- Reputation & Rewards: By completing daily quests, players increase their reputation with the Blue Kojin, eventually achieving Bloodsworn status. Rewards include unique minions (such as the Wind-up Kojin), Kojin-themed furnishings for player housing, emotes, and a special mount -- the Striped Ray.
- Quest Hubs: Daily quests are primarily taken from Kojin elders in their underwater settlements within the Ruby Sea.
Verification boundary
This page does not guess prerequisite quest names, vendor inventories, or rank unlocks that are absent from the local source. Use the linked wiki page and current in-game UI for exact unlock state.
- Source-backed: expansion context and local wiki facts.
- Check current game state for exact quest availability.
- Do not treat old beast tribe naming as current UI language when the game labels them allied societies.
Related on TJPedia
Sources
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