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WIKI/Dungeons/hard/Stone Vigil (Hard)

Stone Vigil (Hard)

hardA Realm Reborn

Overview

Ishgard's war against the Dravanian Horde rages on, and Lord Drillemont of House Durendaire means to reclaim a stronghold vital to the protection of Ishgard─the Stone Vigil. Though his forces stand with banners raised and blades at the ready, the watchtower now teems with heretics who would gladly embrace death if only to see knights of Ishgard suffer. It was an adventurer who slipped silently into those frosted halls in the dead of night to cull their ranks, and so it shall be once more.

Enemies

  • Storm Biast
  • Shield Dragon
  • Dragonfly Hunter
  • Watch Wyvern
  • Vigil Heir
  • Maundering Harrier
  • Craving Harrier
  • Raving Harrier
  • Haranguing Harrier
  • Jura Aevis
  • Gowrow
  • Sordes
  • Paleoaevis
  • Tursus

Boss Notes

  • The Gorynich fight is similar to the first boss fight in the normal Stone Vigil.
  • When he spawns adds, the adds will automatically attack the healer. DPS should kill the adds ASAP, but the tank should NOT aggro them - these adds will perform an AoE on death (one is a large frontal cone, and the other is a large circle around them). If the boss is in range of these AoE's, it will gain Haste and Damage Up.
  • Try to tank the boss in a corner and place your healer away from him.
  • For Cuca Fera, the players will operate 4 cannons in the 4 corners to the room to attack the boss. These cannons have two abilities:
  • Use Iron Kiss to damage the boss, but do NOT fire at it when it uses Diamondback. While Diamondback is active, the boss will glow red, and your shots will be reflected back at you.
  • Designate two people to be "stunners". The Boss has a room-wide AoE called Hard Stomp - use Spindly Finger to interrupt its casting. Two people rotating the stuns should be enough to let CD's recharge.
  • The boss has also an attack where it sets itself on fire and spins toward a cannon. This can be avoided easily by disengaging from the cannon and walking away.
  • When adds spawn, players should kill them with their cannons. Note that a cannon cannot hit targets too close to itself, so players should fire towards teammates to help clean up the mobs.

Boss Encounters

Gorynich

  • Swinge - A large frontal cone AoE. Use Sprint to stay behind him to not get hit.
  • Rake - Cleaving tankbuster. This hits hard, so use damage mitigation on it.
  • Lion's Breath - Frontal cone AoE.

Cuca Fera

  • Iron Kiss - deals some damage in a targeted circle area.
  • Spindly Finger - Stuns enemies in a targeted circle area. Has a 30 second cooldown.

A Note regarding Unsynced

Giruveganaus

  • Burning shoulder tackle - Telegraphed by the boss lowering his shoulder. After about a second, he will charge forward, damaging all in his path.
  • Tail swipe - Rear cone attack, telegraphed by the boss pausing and raising his tail.
  • Claw swipe - Frontal cleaving attack, telegraphed the boss rearing up on his hind legs and raising one arm.
  • Fireball - the boss will turn to face a random player and launch a fireball, hitting in a circular AoE where the target was standing. This is telegraphed by the boss raising his hands to his mouth, as well as a small flame appearing in his mouth as he turns toward his target.
  • Fire breath - the boss will breathe fire in a small frontal cone. There is no telegraph for this one, just try to avoid being in front of the boss.

Duty Information

  • Duty Finder: Dungeons (A Realm Reborn)
  • Roulette: High-level Dungeons
  • Modes: explorer
  • Time Limit: 90

Achievements

Music