Overview
A new tomestone discovered by Unukalhai contains records of ancient battles with Sophia─specialized data which will enable Azys Lla's miraculous reality augmentation technologies to generate a simulacrum of the Goddess at the height of her power. Have you the strength to overcome this challenge, as the champions of Allag once did? Enter the combat simulation, and test the limits of your might!
Strategy Notes
- Please note that players can fall off the arena to their death but can be resurrected after a moderate delay. The party should assign pairs of players, each comprising one tank/healer and one DPS, for a future mechanic.
- Sophia utilizes the following moves and mechanics throughout a total of three phases. Bear in mind that certain abilities, if not dodged successfully, can inflict a stack of Vulnerability Up, increasing the damage an afflicted player will take for up to two minutes.
- There are two potential patterns:
- All players are inflicted with an 80-second Eternal Doom, which can only be cured by defeating all three Demiurges. Sophia will teleport to the north edge of the arena and becomes untargetable and invulnerable.
- If Eternal Doom expires or players are fatally injured , they will not die but rather be inflicted with Zombification for 20 seconds. Zombies attack other party members with no control over their movement or actions.
- The three Demiurges will spawn in the center: a paladin (The First), a healer (The Second), and a lancer (The Third).
Boss Encounters
The Goddess: Sophia
- Knockback can be resisted with Arm's Length or Surecast.
- Inflicts Lightning Resistance Down II and has a very minor knockback. A tank swap is recommended.
- Two clones copy Thunder III and two copy Aero III. Stand under one of the Thunder III clones for safety.
- One clone copies Thunder II and three copy Aero III. Either stand behind the Thunder II clone or in an empty corner.
Phase 1 - 100% to 84% or Rotation End.
- Detailed mechanics not available from the source page.
Phase 2 - The Three Demiurges
- As players are zombified instead of killed during this phase, letting the target take this attack alone is an efficient alternative.
- Try to bring this enemy over towards the edges to prevent ice patches from being in the way.
- Often cast soon after a Ring of Pain, making dodging this attack difficult. Plan carefully and be ready to adjust.
Duty Information
- Duty Finder: High-end Trials (Heavensward)
- Roulette: Mentor
- Time Limit: 60 minutes
- Tomestones: 25 poetics
Achievements
Music
- Phase 1: Battle to the Death - Heavensward
- Phase 2: Equilibrium