Overview
The first opponent of your cruiserweight campaign is to be the shameless playboy of Solution Nine, Dancing Green. Wielding the soul of a terrible toad, he prefers to engage his opponents in duels of dance, using his heightened abilities to command the dance floor. If you are to claim victory, you shall need more than might and magic─indeed, you shall need a sense of rhythm.
Strategy Notes
- Please note that that the arena is surrounded by an AoE that will instantly kill anyone who touches it. Being hit with any avoidable AoEs will inflict a stack of Vulnerability Up, along with possibly other effects.
- The arena is a 8x8 grid of square tiles, which is important for some mechanics.
Boss Encounters
Party Animal: Dancing Green
- Do the Hustle: One side of the boss will be surrounded by a wall of rainbow tiles, indicating a half-room cleave in that direction. Has no ground telegraph.
- 2-snap Twist: One side of the boss will spawn a wave of rainbow tiles, indicating two successive half-room cleaves in that direction, followed by an untelegraphed cleave on the other side. These cleaves and those from 4-snap Twist (below) will be synced to the rhythm of the background music.
- 4-snap Twist: Similar to 2-snap Twist but has four half-room cleaves on one direction before a final cleave in the other.
- Deep Cut: Telegraphed conal magical tankbuster on both tanks.
- Funky Floor: Five sets of alternating square AoEs (each covering one tile of the arena) in a checkerboard pattern.
- During the third set of telegraphs, the boss will use Full Beat, a stack marker on a random player dealing magical damage. Stack up on a safe tile, then dodge the final set of AoEs.
- Disco Infernal: Party-wide magical damage and assigns everyone a 17- and 35-second Burn Baby Burn debuff pair. Four spotlights will also spawn and move in fixed patterns (always horizontally or vertically). Players must be standing in a spotlight when their debuffs expire or they will be briefly stunned with Spotlightless and take heavy damage. There will be an overhead timer as a 5-second warning. Players who stand in a spotlight will be briefly incapacitated with In the Spotlight but will not take damage.
- The boss will use Do the Hustle after the first set of debuffs expire, after which players must stand in another spotlight for their second debuff.
- Celebrate Good Times: Party-wide magical damage.
- Ride the Waves: Arrow telegraphs will appear at the north row of tiles, leaving one tile empty. These will denote moving, three-tile-long AoEs that travel south. There will be a second set of telegraphs leaving a different column safe, with a one-row gap between the first and second AoE sets.
- 2-snap Twist or 4-snap Twist is used again when the second set of AoEs are around halfway down the arena.
- The boss will jump near the north of the arena and obtain Directional Disregard for this next mechanic.
- Ensemble Assemble: The boss summons eight untargetable Frogtourage backup dancer adds, one on each pedestal at the north of the arena.
- Arcady Night Fever: The adds will each sequentially pose with either their right or left hand raised. A Grooviness duty gauge will also appear.
- Let's Dance!: The boss will tether the adds in the order they posed (always from left to right). Afterwards, the boss will use a series of eight half-room cleaves whose directions are based on which hand the current add has raised. Note that the adds and the boss face the same direction. Each successful dodge per player will increase the party's Grooviness, while failed dodges will cause the gauge to decrease.
- Let's Pose!: Party-wide magical damage that scales based on the Grooviness meter. Players who dodged all the cleaves will not take damage and will receive a 20-second Perfect Groove buff, increasing their damage dealt, regardless of the performance of other party members. If the entire party's performance was flawless, they will receive a free bar of Limit Break gauge. Afterwards, the boss will lose its Directional Disregard debuff.
- Frogtourage: Summons two Frogtourage adds, each of which will moonwalk around a section of the arena (either the outer six columns or the middle four columns), denoting the location of an AoE (Moonburn). For this first usage, the middle two columns are safe. Meanwhile, all players will receive a stack marker dealing magical damage (Eighth Beats).
- Funky Floor + 2-snap Twist: Requires players to dodge to the other half of the room in between sets of tile AoEs.
- Disco Infernal: Party-wide magical damage, summons three moving spotlights and now assigns everyone a 10- and 44-second Burn Baby Burn debuff pair, functioning as before.
- Two Frogtourage adds will begin tracing across a section of the arena, while the first spotlight debuffs expire.
Duty Information
- Duty Finder: Normal Raids (Dawntrail)
- Roulette: normal raids
- Time Limit: 90 minutes
- Tomestones: 10 mathematics + 5 mnemonics
Music
- Main: Ride the Rhythm