Overview
You have climbed the ranks of the cruiserweight tier to reach the title match, and the stakes could not be higher. With that which gives your lives' purpose on the line, the match between the unenhanced warrior and the Howling Blade has all of Alexandria on the edge of their seats. It is time to see once and for all who will come out on top: the lone wolf, or the undefeated upstart?
Strategy Notes
- Please note that that the arena is surrounded by a dangerous AoE that will inflicts Bleeding, although players can also fall off the arena to their deaths. Being hit with any avoidable AoEs will inflict a stack of Vulnerability Up, along with possibly other effects.
- Mechanics then repeat until the boss is defeated.
Boss Encounters
Lone Wolf: The Howling Blade
- Extraplanar Pursuit: Raid-wide physical damage.
- Great Divide: A line stack physical tankbuster aimed at the main tank. Both tanks should stack.
- Wolves' Reign: An attack combination:
- A telegraphed small point-blank AoE.
- Three shades of the boss will extend in different directions, denoting late telegraphed circle AoEs at the edges of the room where they face.
- The boss will jump to the location of one of the AoEs and use a telegraphed line AoE in front of him with a fast cast. The boss will move to the other side of the arena.
- Finally, he will use a late telegraphed wide conal AoE in front of him, knocking back anyone hit.
- Heavensearth: Stack marker AoE on a random player, dealing magical damage.
- Beckon Moonlight: Summons four untargetable Moonlit Shadow adds, one per cardinal. Each add will brandish its sword to either its right or left, denoting a half room cleave (Moonbeam's Bite). The four cleaves resolve in the order the adds spawn (clockwise or counterclockwise). One way to dodge this is to go to the quadrant that is safe from the first two adds, then move diagonally across to the opposite quadrant after the first two cleaves.
- Shadowchase: The boss will briefly disappear and summon five untargetable clones in a pentagon formation, each of which will point its sword in front, denoting a frontal line AoE. Get behind any of the adds to dodge.
- Bare Fangs: The boss will reposition its Gleaming Fang implements to form a line. Two of the adds will begin glowing first, indicating a line AoE (Fanged Charge) through it with no additional indicator, followed by the other two adds.
- Terrestrial Rage: Meanwhile, three sets of circle AoE telegraphs will spawn at random players' locations, followed by another Heavensearth stack.
- Tactical Pack: The boss becomes untargetable and spawns two adds: a Wolf of Stone and Wolf of Wind, beginning an adds phase. Both adds must be defeated before the Saber Intensity duty gauge reaches 100, or the party will wipe.
- The adds can be stacked together by tanks.
- The adds will use Weal of Stone and Weal of Wind, a telegraphed frontal line AoE. This occurs at the same time as either spread markers on all players (Gust) or a stack marker (Heavensearth).
- The spreads and stacks inflict high damage, so shielding and mitigation are recommended. All players should stack to reduce damage taken.
- Ravenous Saber: Five hits of physical raidwide damage. The arena will also shrink.
- Invigorated by battle, the Howling Blade strikes all the swifter. The boss will use similar attacks as in phase 1, but at a faster rate and with other enhancements. This will be indicated with his Hungry for Victory buff.
- Wolves' Reign: A similar combo as before but faster. Will also contain two Weal of Stone telegraphed line AoEs with the final frontal cleave. As the arena is smaller, anyone who is hit by the frontal cleave will likely be knocked off the arena unless if they use knockback resist.
- Terrestrial Titans: Summons three stone pillars. The boss will then use Titanic Pursuit, dealing instant raid-wide physical damage and cutting each pillar. The pillars will fall as untelegraphed line AoEs based on the direction of their cut (similar to The Slice Is Right GATE or encounters with Hashmal in Ivalice/Bozja). There will be three sets of pillars in total.
Duty Information
- Duty Finder: Normal Raids (Dawntrail)
- Roulette: normal raids
- Time Limit: 90 minutes
- Tomestones: 10 mathematics + 5 mnemonics
Achievements
Music
- Main: Unleashed