Overview
You have triumphed in your maiden encounter within the Deltascape, but there are more tests to come, each bound to be more trying than the last. According to Nero's analysis, your next opponent is capable of manipulating gravity, and by way of a countermeasure, he sends you off with one of his curious contraptions: an anti-gravity gimbal.
Strategy Notes
- The boss has lots of abilities so you need to keep an eye on its cast bar to know what to do for each ability. Most of the abilities he uses will revolve around the duty action "Anti Gravity Gimbal" - when used this will cause you to levitate above the arena. You will however not be able to cancel the levitation effect by yourself. It is best to start the fight levitating to avoid the tremors and earthquake which are always used first.
- Earthquake – Arena wide AoE attack that hits the entire party for a large amount of damage. Avoid this by levitating.
- Paranormal Wave - Frontal conal cleave - keep the boss facing away from the raid.
- Evilsphere - Moderate damage tank buster attack.
- Demon Eye – Turn away before the boss finishes its cast of this. If you're facing it when it finishes you will gain a Vulnerability Up stack. (Quite often this is used alongside Antilight)
- 100G - This will cancel your levitation.
Boss Encounters
Catastrophe
- Detailed mechanics not available from the source page.
Duty Information
- Duty Finder: Normal Raids (Stormblood)
- Roulette: normal raid
- Time Limit: 90 minutes
- Tomestones: 10 Poetics
Music
- Main: Omega Squared