Overview
After battling your way through to the base of the colossal fragment that impales the ground in Alder Springs, your party enters the structure through an opening in its outer shell. The sight that greets you is of an endless procession of azure-lit passages, within which can be glimpsed the grotesque silhouettes of chimeric monstrosities.
Strategy Notes
- Circle Blades is a circular AoE with indicator. It does 1,000 to 2,000 damage.
- Cursed Voice is an ability that targets 1 tank, 1 healer, and 1 DPS. All of the targeted players get a voice that Petrifies anything in front of the players in a cone. Use this to petrify Renauds and not your party members. If any Snake adds get hit with voice they get a damage increase which makes the fight much harder to heal.
- Cursed Shriek is an ability that targets 1 healer or DPS. Cursed party member shrieks out and Petrifies everything in its line-of-sight. Players must hide behind a frozen Renaud to avoid its effects. The ability will also give the boss a damage buff stack if boss is in LoS.
- Fireballs is an ability that spawns fireballs periodically. Before 50% HP they're usually cast after shriek goes off. After 50%, they're usually before shriek. Boss shoots 2 fireballs to separate targets that do AoE damage. Will prioritize ranged DPS first, then healers. If a physical ranged is too close to the boss, within 3 yalms, then another DPS will be targeted instead.
- Petrifaction is an ability used by the 3rd add and right after the add is dead. The ability Petrifies anyone looking at the boss similar to Medusa.
- Tail Whip is a frontal cone AoE with no indicator.
Boss Encounters
Melusine
- Petrified players to will die after 1 hit.
Adds
- Detailed mechanics not available from the source page.
Melusine Strategy
- For the first phase, we have the MT/OT tanking Melusine at the north tip of the arena with all of our party spread out in a loose semi-circle. The point of this is to 1: avoid the double fireballs from hitting the same person, 2: ease the pressure of dealing with Cursed Voice. Anybody with voice need only turn around during the last 2-3 seconds of the debuff to blast behind them safely.
- To deal with Renauds, we have the OT Provoke it and run around the arena. The closest person with voice is responsible for petrifying it is. This is the hardest part of the first phase.
Duty Information
- Duty Finder: Raids (A Realm Reborn)
- Time Limit: 90 minutes
- Tomestones: 20 Poetics
Achievements
Music
- Main: Blades
- Boss: Calamity Unbound