In development

The wiki with 9,600+ articles is live now — new features arriving in stages.

WIKI/Dungeons/Dohn Mheg

Dohn Mheg

Shadowbringers

Overview

Your quest to gain entry to Lyhe Ghiah and vanquish the Lightwarden sealed within has brought you to the domain of the water-bound Fuath, bearers of one of the four fae relics that comprise the key to the castle. The creatures agree to yield to you their relic, the shell crown, but in exchange they demand of you what they call “thrilling sport.” In order to fulfill your side of the bargain, you and your comrades sally forth into a realm of illusion as treacherous and unpredictable as its denizens...

Duty Support

Enemies

  • Dohnfast Anemone
  • Dohnfast Fuath
  • Dohnfast Basket
  • Cadmium Morpho
  • Cobalt Morpho
  • Crimson Morpho
  • Dohnfast Etainmoth
  • Dohnfast Echevore
  • Dohnfast Rowan
  • Honeymaker
  • Honeyhunter
  • Dohnfast Moss Fungus
  • Painted Sapling
  • Painted Root
  • Dohnfast Undine
  • Dohnfast Kelpie
  • Naiad
  • Liar's Lyre

Encounter Notes

  • In some pulls, a Dohnfast Fauth will tether another enemy and begin slowly casting Watering Wheel. It is recommended to interrupt this action with Interject or Head Graze to prevent the target from receiving a Damage Up buff.

Boss Encounters

Aenc Thon, Lord of the Lingering Gaze

  • Candy Cane: Tankbuster.
  • Hydrofall: Two circle AoEs below random players. Deals high damage to players hit.
  • Laughing Leap: Alternates between a small circle AoE in the center of the arena or a stack marker on a random player. Aenc Thon will leap to the targeted area and follow up with Landsblood.
  • Landsblood: Constant party-wide damage every few seconds, combined with several blue water AoE markers appearing around the arena. The more opaque the markers become, the closer they are to "exploding", dealing moderate damage and Stunning players caught in the area of effect.

Griaule

  • Swinge: 60 degree frontal AoE cone
  • Fodder: Griaule will move to the center of the arena and summon five untargetable Painted Sapling adds that will then tether to him. These tethers can and should be intercepted by players, and after a short time, the adds will bestow a the Growing buff to whomever they were tethered to.
  • To "intercept", a player needs to stand between the Painted Sapling and Griaule, to break the beam's line-of-sight to the boss. If successful, the beam will visually switch from Griaule to the player, and player will receive Growing buff.
  • The Growing buff increases damage dealt and reduces damage taken, along with physically increasing the target's size. Players who gain a second stack of Growing will have it replaced with Full-Grown, which further increases the benefits gained from Growing, but the boss will continue to gain stacks.
  • WARNING: If Growing buff is allowed to reach 5 stacks on Griaule, then the next Tiiimbeeer will instantly wipe the party even at full health.
  • Tiiimbeeer: Moderate party-wide damage.
  • Coiling Ivy: Four Painted Ivy adds will appear at the feet of each player and inflict Fetter, thus rooting/binding them in place. The adds need to be targeted and destroyed to remove the debuff. The melee or short-range players can target their own add to break free, while ranged could help free other players from range, after freeing themselves.
  • If not freed, the player will remained rooted/bound indefinitely and won't be able to move out of other attacks, such as Swinge.

Lakelord: Aenc Thon, Lord of the Lengthsome Gait

  • Crippling Blow: Tankbuster.
  • Virtuisic Capriccio: Moderate party-wide damage and a weak Bleeding debuff on all players. Late in the fight, Aenc Thon will cast this ability three times in a row, but the Bleeding debuff does not stack.
  • Imp Choir: Gaze attack that transforms any player hit into an Imp for 6 seconds.
  • Toad Choir: Aenc Thon will turn to face a random player and cast a wide, untelegraphed frontal cone AoE. Players in the cone are transformed into a Toad for 6 seconds.
  • Funambulist's Fantasia: Aenc Thon will move to the back of the arena, knock all players back to the entrance of the arena, and creates a massive gap in the center of the room. A single, narrow and winding path is the only way across the pit. Players that fall into the pit are teleported back to the start and stunned with Fool's Tumble, but are otherwise unharmed. Players' mobility and teleporation skills cannot be used to bypass the maze. At the same time, Aenc Thon will become surrounded in a barrier, summon the Liar's Lyre, and the two will begin casting Finale.
  • If running the dungeon with the Trust system, each of the Scions will react differently to this:
  • Thancred will run until the first turning point, at which point he'll jump across using using Rough Divide.
  • Urianger will walk to the edge of the pit, then stand still and wait for someone else to make it across, at which point he'll cast Aetherial Manipulation to teleport himself to that person.
  • Alisaie and Crystal Exarch use Sprint to run the whole thing without stopping.
  • Y'shtola will also use Sprint, but to increase her walking speed, rather than running full-tilt.
  • Minfilia and Alphinaud will cautiously and slowly walk. Alphinaud will eventually speed up, but Minfilia does not and will not make it to the end before Finale casts.
  • Liar's Lyre: The Liar's Lyre can only be damaged if you are inside Aenc Thon's barrier. Destroying the lyre will interrupt the Finale cast and stun Aenc Thon for a short time.

Duty Information

  • Duty Finder: Dungeons (Shadowbringers)
  • Roulette: Leveling
  • Modes: duty support, trust, explorer
  • Time Limit: 90

Achievements

Music