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WIKI/Dungeons/The Heroes' Gauntlet

The Heroes' Gauntlet

Shadowbringers

Overview

When yet another starshower manifests over Norvrandt, the Warriors of Darkness find themselves under attack from mysterious spectral foes, who by all appearances are being summoned forth with the selfsame magick the Crystal Exarch employs─a magick that should lie beyond even the Ascians' ken. Seeking to take the battle away from innocent civilians, the heroes flee Eulmore in an airship, setting course for the Crystarium...

Duty Support

Enemies

Boss Encounters

Spectral Thief

  • Spectral Dream: Tankbuster.
  • Chicken Knife: Line AoEs from each corner targeting each party member. Trust NPCs will stack in the center.
  • Dash: Will teleport to marked location just before unleashing a circle AoE. Inflicts vuln stacks.
  • Shadowdash: Will teleport self and shadow to two marked locations and both unleash either a circle AoE or a line AoE. AoEs are marked, just remember that he's going to move first. Inflicts vuln stacks.
  • Spectral Whirlwind: Raidwide damage.
  • Spectral Gust: Marked AoE on all party members. Don't stack.

Spectral Necromancer

  • Twisted Touch: Tankbuster.
  • Chaos Storm: Raidwide.
  • Absolute Dark II: Giant cone AoE. Inflicts cleanseable Doom. Dodge.
  • Necromancy: Summons four zombies, one tethered to each party member. Summons walking zombies first, crawling zombies second, then both in succession.
  • Walking, light tether: These zombies auto you for a few seconds, then drop dead in preparation for Necroburst.
  • Crawling, smoky tether: These zombies will inflict Rigor Mortis when they catch you -- they slowly approach at first, but will instantly close the gap after an AoE marker if they haven't caught you by then.
  • Necroburst: Zombies explode, inflicting heavy damage and (if they were summoned walking) vuln stacks.
  • Pain Mire: Five giant circle AoEs that inflict vuln stacks and leave behind bleed puddles.
  • Dark Deluge: Drops a circle AoE on each player that inflicts vuln stacks. Dodge.

Distant Ideal: Spectral Berserker

  • Beastly Fury: Raidwide damage. First use will fill the arena's edges and corners with bleed puddles, causing the arena to become a plus shape.
  • Wild Anguish: Stack attack inflicting Magic Vulnerability Up for a few seconds.
  • Raging Slice: Line AoE in front inflicting vuln stacks. Always casts several in a row -- two the first time, then three for the rest of the fight.
  • Wild Rage: Instakill circle + knockback, leaving behind a crater.
  • Falling Rock: Drops a rock on each party member, then uses Wild Anguish on all of you in quick succession. Stack with the rocks to survive, not each other.
  • Wild Rampage: Massive damage (almost guaranteed OHKO) and vuln stacks. Stand in the crater to avoid.
  • A Bit Berserk: Standing in the crater will inflict stacks every second or so. Becomes Truly Berserk at 8 stacks, forcing you to auto the boss and take massive self-damage with each hit. | Move out of the crater as soon as Wild Rampage is complete.

Duty Information

  • Duty Finder: Dungeons (Shadowbringers)
  • Roulette: High-level Dungeons
  • Modes: duty support, trust, explorer
  • Time Limit: 90

Achievements

Music